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Tópico oficial Cyberpunk 2077 | Ultimate Edition

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The Cyberpunk Red Jumpstart Kit will debut at Gen Con 2019, and it will be limited to two boxes per customer.

If you want to rush straight there, as Mike Pondsmith’s R Talsorian Games will presumably only have limited numbers, then make your way straight to booth 1852.
The Jumpstart Kit has a suggested retail price of $29.99. If you buy it from R Talsorian Games at Gen Con, then you’ll also get a coupon to pick up the digital version from DriveThruRPG for $8. After that, the digital version will cost $15, and you will be able to download it via DriveThruRPG from August 1st.



CPRedJumpstartBoxFlat.png


What’s inside the Cyberpunk Red Jumpstart Kit?
  • One booklet with all the essential rules needed to play right out of the box.
  • One booklet full of world lore and adventures to run.
  • Six customizable characters.
  • A set of Cyberpunk-themed dice (two d10s and four d6s).
  • Maps and standees to help bring the world of Cyberpunk to life!
Those two booklets will be perfect bound, not stapled, and are full colour with new art. The dice are cyberpunk-themed and made by Q-Workshop.


CPRedJumpstartKitBoxBackMockup1.jpg
 

Seladonia

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The Cyberpunk Red Jumpstart Kit will debut at Gen Con 2019, and it will be limited to two boxes per customer.

If you want to rush straight there, as Mike Pondsmith’s R Talsorian Games will presumably only have limited numbers, then make your way straight to booth 1852.
The Jumpstart Kit has a suggested retail price of $29.99. If you buy it from R Talsorian Games at Gen Con, then you’ll also get a coupon to pick up the digital version from DriveThruRPG for $8. After that, the digital version will cost $15, and you will be able to download it via DriveThruRPG from August 1st.



CPRedJumpstartBoxFlat.png


What’s inside the Cyberpunk Red Jumpstart Kit?
  • One booklet with all the essential rules needed to play right out of the box.
  • One booklet full of world lore and adventures to run.
  • Six customizable characters.
  • A set of Cyberpunk-themed dice (two d10s and four d6s).
  • Maps and standees to help bring the world of Cyberpunk to life!
Those two booklets will be perfect bound, not stapled, and are full colour with new art. The dice are cyberpunk-themed and made by Q-Workshop.


CPRedJumpstartKitBoxBackMockup1.jpg
29$ só, ta de graça.
 

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Novas Infos:


  • How's modding support?
They'll keep it in mind. It's on the list. Making the game comes first. One commentator mentions that it's good that it's at least on the list, instead of just being considered after all development + dlc is done.

  • Do we have the option to play the game without clothes?
CDPR won't do anything to prevent you from taking off your clothes while behind your controller/keyboard. :kratinho

Can't talk about that yet, but Lilayah ensures us once more that visions are aligned and they're working closely with Mike.

  • How much is CP77 CDPR's vision compared to Mike Pondsmith's vision? Are CDPR re-adapting lots of things? It is 50/50?
It's more like 75% of CDPR, and Mike confirming that it's okay or if it'll break his universe. There's a gap of some 40 years between Red and CP77, so there's some breathing space. It's still challenging to make sure it's done properly though.

  • What's the favorite thing you've seen in the game so far?
Netrunning! You don't always need the icebath either. You can use nano-wire to hack people from a distance. You can also hack hardware ports to tap into hardware and other people. The eyes during netrunning is a cool effect. Your body turns into a giant CPU, hence the icebath. You can also see people who netrun, not wearing any shoes while they do it.

  • Johnny Silverhand and Alt Cunningham... any other famous Cyberpunk people present in this game?
Not going to spoil that. There's several huge surprises waiting for people, but just like in Witcher 3, you can spend half the game moving around before you meet a character like Ciri. There's going to some... breathtaking... surprises!

  • But you will need to explain the lore for newcombers to Cyberpunk, yes?
Of course! We're going to cover the lore for newcomers, but also leave surprises to the hardcore fans! While waiting for the game to launch, we're going to do some social media stuff to build lore awareness, raise excitement and get people to share and refer to it.

  • We can play non-lethally now. Is that one of the bigger changes? How many of these changes have there been since last year?
Change is subjective, but you're just going to have to wait on PAX to see some of the other changes for yourself. We did the non-lethal thing after feedback.

  • Is it 100% non lethal, or will V still be lethal during cinematics, or will our companions get lethal?
It is possible to do non-lethal, including cinematics, but you might still have to hurt people, or you might have to walk out of the fight and have this affect narrative.

  • Photo-mode. Is it still a thing?
Still a thing! We're still developing it and doing research though.

  • People said last year that the game was playable from start to end. But then you added Keanu Silverhand? How did things progress and how this did impact development.
Silverhand was always an important part of the game. The game CAN be played from start to finish, but the quest-tree is modular and can still be polished, tweaked and changed.

  • Can we customize things? More options the better. Customization is hot! Like apartment, person, vehicles... Do you use feedback for that? We realize that it'll increase effort on an already massive undertaking.
You can mod your weapons. Apartments? No customization there. We're still looking into the customization of your vehicle. The decisions on these things are made internally.

  • Minigames? Drinking, dancing, cards?
Hacking for sure, and we have other activities in mind. Streetracing! Visiting a shooting range to level up your shooting skills. We'll surprise you!

  • How far will we go with installing implants at the risk of Cyber Psychosis? Any unique animations at the ripper doc for the installation of cyberware?
There's no Cyber Psychosis in the game. There will instead be a limit. I'm not sure if there's some kind of gradient. Maybe you'll experience others having cyber psychosis. Cyberware can be removed and replaced. Too early to tell if there'll be special animations for the ripper doc, but most meaningful and unique activities that you do will have their own animations. Something repeatable.

  • Map sizes and the ones that were recently revealed... How about the badlands?
Everything is subjective. The Witcher maybe was bigger, or smaller. The badlands are on the fringes. Can't comment on their size.

  • Will there be a demo available ahead of release? Day one patches?
Nope. You can watch a demo at PAX, but it's the same story as with the Witcher. It's a single-player game we're working hard on, and we'll be working on it until the last minute. Pretty much count on day-one patches.

  • Can we customize body type, height, fat, muscle.
You can customize, but to what extend is too early to say.

  • Will V's gender have any influence on the story?
Yes. People can respond differently to you, occasionally.

  • Will other celebrities play other famous Cyberpunk characters? Is the childhood hero pick removed from the game?
The childhood hero thing is scrapped. No comment on the other celebrity thing.

  • One of the background options is Nomad. How big of a role will nomads play?
Pretty big and yes, you can pick them.

  • Romance options and how involved those are. One night stands? Relationships? Any comment?
Romance is a big part of gameplay. You can romance other characters and it's up to you how deep those relations are. Unlike Geralt, you can define V's own sexuality and sexual orientations. Other NPCs and characters already have preset preferences though.

  • How clear are those romantic choices earmarked? And can we hit on random NPCs? Are there spurned lovers who'll come after you for revenge?
You'll have the option to hire prostitutes for a quicky. Just don't piss them off in dialogue options. Not sure about the spurned lovers...

  • how about the weather system? How about acid rain?
When it comes to weather, it's always sunny in California. You can expect Californian weather, so no snow at least. As for acid rain, we're not clear on that for now and you'll have to see.

  • In regards to drugs, can we smoke, drink and is there a toxicity system attached to that?
I won't say.

  • About dismemberment. Is there a dismemberment system?
It's possible to dismember people, but you'll need powerful weapons for that. There's no way for you to harvest the attached parts for augments for both technical limitations and gameplay balance, but you can always loot bodies in general.

  • Will we go to space?
Not in CP77. You're not going to space, for sure... maybe... perhaps? I'm not sure. :kpensa

  • How is fast travel handled? Taxis?
There will be fast travel in the game and it's the only time there's a loading screen. I'm not sure how those are handled, but we'll have nice screens for you to distract you. Otherwise, no loading screen. Quick travel isn't through taxis, but otherwise we're not sure yet how we'll handle it. You'll have to wait and see.

  • Will there be pets like cats, dogs and jaguars in game?
There will be street cats and dogs, but it's unlikely you'll be able to own your own pets. :ksnif

  • Why do certain corp troopers use certain assault rifles?
When it comes to weapons, we have an entire communication plan for explaining why weapons look a certain way compared to Cyberpunk Red or 2020. We'll cover that in the future, so keep your eye on our social media.

  • Can we turn ourselves into an exotic. Like a cat-girl or cat-boy?
I will not comment on that.

  • Will there be stripclubs in the game?
There are... clubs in the city. Not sure they're stripclubs, but I'd like to see them myself too! There will be a specific area that's very much like a stripclub.

  • Will characters in CP77 still be presented in the nude. In the latest showing of character creator, our characters had underwear on them instead of pixilation. Has there been censoring?
Full nudity will still be in the game. Of course it will be. During our live demo in E3 2019, character creation also had V already wearing clothes, but it's too early to comment further. Things change. You're going to have to wait and see. Maybe PAX.

  • About the apartments. There's just the one apartment building?
Yes, just the one apartment and no customization for the apartment. The only thing we've added is the garage for storing vehicles. :ksnif

  • About character outfits. There is more customization for that than we've seen? The "iconic" jacket is nice, but will we see more?
Yes, you can switch jackets. The clothing is also different depending on the background you picked... corpo, street kid or nomad. Of course, you can switch those too for something else.

  • In the new trailer, Jackie dies. Can this be prevented?
I will not spoil that.

  • Can we surrender to the police and go to prison. How does the "wanted" level system work.
Like in Grand Theft Auto or in Assassin's Creed? It's not a proper wanted level. You can't just surrender since (Feed cuts out, but I assume it's something bad), but you will be on the radar of police and gangs if you go haywire and you're not wanted somewhere. You just need to lay low and things will go back to normal.

  • How many gangs are there? Does every district has its own gangs and sub-gangs?
There are quite a few gangs. 6 different districts and each has their own gang. There are sub-gangs, but it's too early to say and too spoilery. More details to come later.
 

Axor

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Novas Infos:


  • How's modding support?
They'll keep it in mind. It's on the list. Making the game comes first. One commentator mentions that it's good that it's at least on the list, instead of just being considered after all development + dlc is done.

  • Do we have the option to play the game without clothes?
CDPR won't do anything to prevent you from taking off your clothes while behind your controller/keyboard. :kratinho

Can't talk about that yet, but Lilayah ensures us once more that visions are aligned and they're working closely with Mike.

  • How much is CP77 CDPR's vision compared to Mike Pondsmith's vision? Are CDPR re-adapting lots of things? It is 50/50?
It's more like 75% of CDPR, and Mike confirming that it's okay or if it'll break his universe. There's a gap of some 40 years between Red and CP77, so there's some breathing space. It's still challenging to make sure it's done properly though.

  • What's the favorite thing you've seen in the game so far?
Netrunning! You don't always need the icebath either. You can use nano-wire to hack people from a distance. You can also hack hardware ports to tap into hardware and other people. The eyes during netrunning is a cool effect. Your body turns into a giant CPU, hence the icebath. You can also see people who netrun, not wearing any shoes while they do it.

  • Johnny Silverhand and Alt Cunningham... any other famous Cyberpunk people present in this game?
Not going to spoil that. There's several huge surprises waiting for people, but just like in Witcher 3, you can spend half the game moving around before you meet a character like Ciri. There's going to some... breathtaking... surprises!

  • But you will need to explain the lore for newcombers to Cyberpunk, yes?
Of course! We're going to cover the lore for newcomers, but also leave surprises to the hardcore fans! While waiting for the game to launch, we're going to do some social media stuff to build lore awareness, raise excitement and get people to share and refer to it.

  • We can play non-lethally now. Is that one of the bigger changes? How many of these changes have there been since last year?
Change is subjective, but you're just going to have to wait on PAX to see some of the other changes for yourself. We did the non-lethal thing after feedback.

  • Is it 100% non lethal, or will V still be lethal during cinematics, or will our companions get lethal?
It is possible to do non-lethal, including cinematics, but you might still have to hurt people, or you might have to walk out of the fight and have this affect narrative.

  • Photo-mode. Is it still a thing?
Still a thing! We're still developing it and doing research though.

  • People said last year that the game was playable from start to end. But then you added Keanu Silverhand? How did things progress and how this did impact development.
Silverhand was always an important part of the game. The game CAN be played from start to finish, but the quest-tree is modular and can still be polished, tweaked and changed.

  • Can we customize things? More options the better. Customization is hot! Like apartment, person, vehicles... Do you use feedback for that? We realize that it'll increase effort on an already massive undertaking.
You can mod your weapons. Apartments? No customization there. We're still looking into the customization of your vehicle. The decisions on these things are made internally.

  • Minigames? Drinking, dancing, cards?
Hacking for sure, and we have other activities in mind. Streetracing! Visiting a shooting range to level up your shooting skills. We'll surprise you!

  • How far will we go with installing implants at the risk of Cyber Psychosis? Any unique animations at the ripper doc for the installation of cyberware?
There's no Cyber Psychosis in the game. There will instead be a limit. I'm not sure if there's some kind of gradient. Maybe you'll experience others having cyber psychosis. Cyberware can be removed and replaced. Too early to tell if there'll be special animations for the ripper doc, but most meaningful and unique activities that you do will have their own animations. Something repeatable.

  • Map sizes and the ones that were recently revealed... How about the badlands?
Everything is subjective. The Witcher maybe was bigger, or smaller. The badlands are on the fringes. Can't comment on their size.

  • Will there be a demo available ahead of release? Day one patches?
Nope. You can watch a demo at PAX, but it's the same story as with the Witcher. It's a single-player game we're working hard on, and we'll be working on it until the last minute. Pretty much count on day-one patches.

  • Can we customize body type, height, fat, muscle.
You can customize, but to what extend is too early to say.

  • Will V's gender have any influence on the story?
Yes. People can respond differently to you, occasionally.

  • Will other celebrities play other famous Cyberpunk characters? Is the childhood hero pick removed from the game?
The childhood hero thing is scrapped. No comment on the other celebrity thing.

  • One of the background options is Nomad. How big of a role will nomads play?
Pretty big and yes, you can pick them.

  • Romance options and how involved those are. One night stands? Relationships? Any comment?
Romance is a big part of gameplay. You can romance other characters and it's up to you how deep those relations are. Unlike Geralt, you can define V's own sexuality and sexual orientations. Other NPCs and characters already have preset preferences though.

  • How clear are those romantic choices earmarked? And can we hit on random NPCs? Are there spurned lovers who'll come after you for revenge?
You'll have the option to hire prostitutes for a quicky. Just don't piss them off in dialogue options. Not sure about the spurned lovers...

  • how about the weather system? How about acid rain?
When it comes to weather, it's always sunny in California. You can expect Californian weather, so no snow at least. As for acid rain, we're not clear on that for now and you'll have to see.

  • In regards to drugs, can we smoke, drink and is there a toxicity system attached to that?
I won't say.

  • About dismemberment. Is there a dismemberment system?
It's possible to dismember people, but you'll need powerful weapons for that. There's no way for you to harvest the attached parts for augments for both technical limitations and gameplay balance, but you can always loot bodies in general.

  • Will we go to space?
Not in CP77. You're not going to space, for sure... maybe... perhaps? I'm not sure. :kpensa

  • How is fast travel handled? Taxis?
There will be fast travel in the game and it's the only time there's a loading screen. I'm not sure how those are handled, but we'll have nice screens for you to distract you. Otherwise, no loading screen. Quick travel isn't through taxis, but otherwise we're not sure yet how we'll handle it. You'll have to wait and see.

  • Will there be pets like cats, dogs and jaguars in game?
There will be street cats and dogs, but it's unlikely you'll be able to own your own pets. :ksnif

  • Why do certain corp troopers use certain assault rifles?
When it comes to weapons, we have an entire communication plan for explaining why weapons look a certain way compared to Cyberpunk Red or 2020. We'll cover that in the future, so keep your eye on our social media.

  • Can we turn ourselves into an exotic. Like a cat-girl or cat-boy?
I will not comment on that.

  • Will there be stripclubs in the game?
There are... clubs in the city. Not sure they're stripclubs, but I'd like to see them myself too! There will be a specific area that's very much like a stripclub.

  • Will characters in CP77 still be presented in the nude. In the latest showing of character creator, our characters had underwear on them instead of pixilation. Has there been censoring?
Full nudity will still be in the game. Of course it will be. During our live demo in E3 2019, character creation also had V already wearing clothes, but it's too early to comment further. Things change. You're going to have to wait and see. Maybe PAX.

  • About the apartments. There's just the one apartment building?
Yes, just the one apartment and no customization for the apartment. The only thing we've added is the garage for storing vehicles. :ksnif

  • About character outfits. There is more customization for that than we've seen? The "iconic" jacket is nice, but will we see more?
Yes, you can switch jackets. The clothing is also different depending on the background you picked... corpo, street kid or nomad. Of course, you can switch those too for something else.

  • In the new trailer, Jackie dies. Can this be prevented?
I will not spoil that.

  • Can we surrender to the police and go to prison. How does the "wanted" level system work.
Like in Grand Theft Auto or in Assassin's Creed? It's not a proper wanted level. You can't just surrender since (Feed cuts out, but I assume it's something bad), but you will be on the radar of police and gangs if you go haywire and you're not wanted somewhere. You just need to lay low and things will go back to normal.

  • How many gangs are there? Does every district has its own gangs and sub-gangs?
There are quite a few gangs. 6 different districts and each has their own gang. There are sub-gangs, but it's too early to say and too spoilery. More details to come later.

Resumo pra quem não quer ler tudo :
Esse jogo comerá cuzinhos...
Fim.
 


Setzer1

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The Cyberpunk Red Jumpstart Kit will debut at Gen Con 2019, and it will be limited to two boxes per customer.

If you want to rush straight there, as Mike Pondsmith’s R Talsorian Games will presumably only have limited numbers, then make your way straight to booth 1852.
The Jumpstart Kit has a suggested retail price of $29.99. If you buy it from R Talsorian Games at Gen Con, then you’ll also get a coupon to pick up the digital version from DriveThruRPG for $8. After that, the digital version will cost $15, and you will be able to download it via DriveThruRPG from August 1st.



CPRedJumpstartBoxFlat.png


What’s inside the Cyberpunk Red Jumpstart Kit?
  • One booklet with all the essential rules needed to play right out of the box.
  • One booklet full of world lore and adventures to run.
  • Six customizable characters.
  • A set of Cyberpunk-themed dice (two d10s and four d6s).
  • Maps and standees to help bring the world of Cyberpunk to life!
Those two booklets will be perfect bound, not stapled, and are full colour with new art. The dice are cyberpunk-themed and made by Q-Workshop.


CPRedJumpstartKitBoxBackMockup1.jpg

Ahhh saudade da época que eu morava em Natal -RN e tinha amigos que fariam essa compra valer a pena. Narraria umas belas campanhas >).

Hoje meus dias de rpg de mesa já elvis :ksnif
 

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:kpensa

Será que vão lançar um criador de personagens antes do jogo final?
 

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Maman Brigitte is the leader of the Voodoo Boys gang. She is mysterious and unnerving, threatening even. She pursues her aims with a dogged, merciless ambition – it’s much better to have her as a friend than a foe.


D96no90WkAAl4ww.jpg


 

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Developers Miles Tost and Paweł Sasko from CD Projekt Red took the time at E3 2019 to do a Tumblr Q&A on Cyberpunk 2077, which included a lot of interesting information about character creation and backstory, as well as some of the ways the world will react to your choices and backstory as you explore Night City.

To make it easy, we sifted through the questions to find the best nuggets of Cyberpunknews for your reading pleasure. Otherwise, you can see watch the full Q&A on Cyberpunk 2077’s official Tumblr.

“Will we be able to use the Militech spider robot and see what he can see?”

CDProjekt didn’t want to give specifics about everything we’ll be able to do with the Militech spiderbot Flathead, but they hinted that advanced functions are one of the options available to “techie” characters that focus on engineering and other relevant skills.

In the meantime, CD Projekt did confirm that we’ll be able to steer Flathead remotely, issue commands, and modify Flathead to fit a variety of different tasks. Including entire sections of quests that allow you to use Flathead to accomplish goals unique to our little robotic pal. So, it sounds like most of the functions we saw in the 2018 E3 gameplay demo will come to life in one form or another in the final build of the game.

“Will there be mini-games or other types of activities to immerse yourself in Night City?”

CD Projekt confirmed that you’ll be able to participate in a variety of car races through the city, square off in boxing matches, and hit the shooting range where you can test your aim and interact with the gunsmith Wilson. It’s not a massive lineup of side activities, but that’s likely because Cyberpunk 2077 is much more interested in quests and stories than how good you are at Cyberpunk’s version of Gwent.

In the E3 gameplay demo, hacking also looked like a complicated process, and CD Projekt confirmed that the better you are at the mini game, the more likely you are to access high level functions that you need to get the job done.

“Are you gonna be able to create your own characters/customize your character?”

CD Projekt has already shown off a bit of their player customization in E3 demos before, but it’s interesting to hear that you’ll be able to fully customize your appearance in terms of skin tone, facial structure, makeup, and cyberware at the beginning of the game.

In terms of cyberware, CD Projekt revealed that this mostly refers to aesthetic choices at the beginning of the game such as classic Cyberpunk tech lines across your characters face, but if you continue to enhance your cybernetics at Rip Doctors and other black-market chop shops that you can expect these upgrades to come with their own aesthetic changes as well.

“Will players be able to go as hardcore with Cyberware as the Maelstrom gang, or will we be limited to simple augments?”

Unfortunately, you won’t be able to upgrade yourself quite as thoroughly as the Maelstrom gang, because that kind of body modification would start to create barriers to gameplay.

CD Projekt was quick to explain that you’ll still be able to augment or replace almost your entire body, but that you won’t have access to many of the more dramatic transformations that might remove part of your jaw or otherwise make normal gameplay impossible.

“How different and unique can our characters be from a role-playing perspective? Will there be a morality system? Factions? Jobs or roles? Multiple endings? And how much can we affect the world state? Thanks!”

CD Projekt used this question as an opportunity to lightly discuss their backstory mechanic, which allows you to choose the past that brought V to where they are at the beginning of the story. It’s a mechanic that feels like it’s been conspicuously absent in narrative RPGs since Mass Effect, but a welcome one to see making another appearance.

The backstories include options like being a nomad, a corporate stooge, or a member of a street gang, and CD Projekt revealed that they’ll dramatically change how your character can connect with the various factions filling out Night City. For example, someone with ties to the various corporations in Night City might find that they have some unexpected strings they can pull when dealing with that world. Alternatively, these same connection might lead to a corporation trying to leverage your past in return for their own favors and motives in true Night City fashion.

“Is the game world related to Cyberpunk 2020?”

CD Projekt confirmed that Cyberpunk 2077 is not only a shared universe but also a direct sequel to the Cyberpunk 2020 tabletop game, just 50 years down the road.

If you’re worried that you might miss something significant, CD Projekt was quick to point out that the quests are built to slowly introduce the world to the player, allowing people with no knowledge of Cyberpunk 2020 to quickly adapt to Night City’s cutthroat world.

“Will you be able to join other kinds of factions or gangs within the game that change your reputation within the world?”

CD Projekt danced around this question a lot, but it sounds like you’ll be your own boss with a lot of options in terms of companions, allies, and various factions you can twist to do your bidding or form long lasting partnerships with. It sounds like it’s all tied to player choice, and how these choices affect the world as you progress through the story.

That said, we saw Jackie take a bullet during the most recent E3 cinematic trailer, but Miles Tost and Paweł Sasko seemed particularly cagey about that event, so we’re guessing that although you’ll be able to make plenty of friends in Night City, that your choices can result in a very permanent death for those companions.

It’s possible that the player will be able to approach the mission we saw at E3 2019 from a variety of angles and therefore create a different possible ending for Jackie than you might expect from a more linear game.

Maybe Jackie dies, maybe he lives because you never clue him in about the job, maybe you can’t finish the mission without his help. It’s going to be interesting to see what kind of moral dilemmas the writers send our way.

“Are you going to make me cry?”

Yes. Based off Paweł Sasko’s response, the quests and stories are coming from someone that loves to make people cry, but in a good way. Just try to not to think about Jackie in the most recent cinematic trailer.

“Will there be high precision, high damage rifles, aka sniper rifles or DMRs and if yes, will there be opportunities to actually use the range and precision of those?”

CD Projekt confirmed that Sniper Rifles will be in the game in one form or another and revealed that they’ll fall into one of three main weapon categories. As we saw at E3 last year, each category vastly modifies the way these guns perform on the battlefield.

This includes smart guns with auto tracking and homing rounds, tech weapons that can blast through walls, enemies and cover, and a yet unrevealed category called power weapons that can be charged before firing.

We also saw a short discussion on weapon customization, but CD Projekt didn’t confirm much of what we’ll see in that regard. We assume customization will extend to sights, mag capacity, and various ways to tweak your weapon’s performance, but at this point it’s too early to but a label on anything specific.

“We’ve seen some combat augmentations like the mantis blades, will we also see some augmentations that’ll have more non-combat uses?”

As far as non-combat augmentations go, CDProjekt is planning plenty of options, but they otherwise kept things vague and focused on some of the cyberware we see V subtly use in the Cyberpunk 2077 E3 gameplay demos.

In this case, V’s cybernetic eye features real time translation software that generates subtitles above or around a character speaking a foreign language. It’s a small touch, but an interesting way to integrate cyberware into the player’s everyday UI while maintaining immersive language options.

You can see the tech in action any time V passes an NPC that isn’t speaking English, usually as a set of floating characters that settle above the character’s head. It’ll be interesting to see if this software is a free option built into V’s eyes from the start or if you have to buy/find it before you can interact with certain characters.

“Will some missions/interactions only be available at a certain time of day? And if so will we be able to do anything (such as sleep) to skip to a certain time?”

CD Projekt confirmed that yes, some quests and objectives will be based on a time of day system, where you’ll need to show up as scheduled if you want to interact with a certain NPC or objective. Luckily, the answer to the second question is also yes, you’ll also have the option to skip forward in time at your leisure so you’re not forced to dink around until Keanu Silver Hands get’s off work before you can go hacking.

NPCs in Cyberpunk 2077 have their own daily schedules, so you’ll need to be on time if you want to catch them when they’re available. There’s no word if that means you can also fail or otherwise miss quests if you leave an NPC hanging for too long, but it wouldn’t be surprising to see some kind of reaction from the game world if you miss a key appointment.

“Can you tell us about the in-game celebrities/singers etc like Johnny Silverhand? Will we get to meet them or just see them on posters/on TV?“

Both Miles Tost and Paweł Sasko avoided this question like a hot potato, so although we didn’t learn much about the in-game celebrities, you can assume that we’ll be running into quite a few members of Night City’s elite.
 

BurningWitches

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Mais um Gamer que não quer diversidade no jogo. É daquele mesmo tipo que por causa de um único beijo chama o concorrente a goty 2020 de Lesbian of Us. Incels sendo incels...

 

OUTKAST

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Mini-Game de entregar pizza confirmado?

3ge9gevdty531.jpg

EDIT:

I read that book. And yes, Pizza delivery there is no laughing matter. It is ruled by Mafia, where you are promised to get your pizza in time, or Mafia boss will apologize personally to you for late delivery. Even if it's 1 second late. And you can imagine what happens to someone who is guilty of Mafia's Boss daily routine being disturbed by such an event...

Pizza delivery drivers are very badass there.

:klol
 

OUTKAST

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The Cyberpunk Red Jumpstart Kit comes with six almost completed characters (also known as Edgerunners) for gamers to play:

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• Forty is a Rocker. Using her guitar and her voice, she sings words of truth, trying to change the world one show at a time.

• As a Fixer, Grease makes deals for a living. That’s especially important in the world of Cyberpunk Red, since it is often Fixers, not your local market, who can get you what you need to survive until tomorrow.

• Our Solo’s name is Mover. His gun is for hire. He might work for a Corp today, a Fixer tomorrow, and the local church the day after. Everyone needs a fighter in the world of Cyberpunk Red.

• Redeye’s a Netrunner and it is a new world for her profession in Cyberpunk Red. She’ll be part of the team, going on site and into danger so she can plug her brain directly into the computers she needs to hack. No more NETsurfing from the couch!

• Nomads have changed in the world of Red, too. They’re the best, and often only, way to get goods and people from one urban center to another. Racer represents her Pack’s interests, even if it means staying in one place for a long period of time. She’s still an expert behind the wheel, though.

• Torch, our Tech, is as important in his own way as any Fixer. Sure, a Fixer can get you new piece of gear but in the age of Cyberpunk Red, only someone like Torch can keep it working or adapt it to do something it was never intended for
 

LCS

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Esse jogo é compra certa para mim. Infelizmente não vou aguentar esperar a nova geração para jogá-lo da maneira que esse game merece. E nem tenho PC que rode ele, então vou na versão PS4 mesmo. Quero muito que tenha umas rádios de synthwave foda no jogo, isso não pode faltar de maneira alguma.
 
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