PSO2 New Genesis First Live Gameplay, Details Revealed At TGS 2020
Iyane Agossah (9 hours ago)
At TGS 2020, Sega revealed multiple new details and gameplay for Phantasy Star Online 2 New Genesis, the huge PSO2 update coming in 2021.
Sega revealed
new details and gameplay for
Phantasy Star Online 2 New Genesis at TGS 2020. We saw in action the three basic Class you can choose from: Hunter, Ranger, Force, and how the game is divided between exploration and battles. Note that while the gameplay sequences linked below are on the Japanese stream, there was a live translated English version of the stream
you can catch here.
As a reminder,
PSO2 New Genesis was first announced
in July.
New Genesis is accessible within
PSO2 itself and isn’t a separate game. All of existing
PSO2 will be upgraded with the new engine used by
New Genesis as well, and you can freely
switch between
PSO2 original blocks or
New Genesis blocks. Read more on the game
here.
New Genesis Might Not Necessarily Be What PSO2 Needs Read More
The stream started by reintroducing
Phantasy Star elements for those unfamiliar with it, starting with the races Human, Newman, Cast, and Dewman (horns + heterochromia, not featured in the video but already playable in
PSO2):
Following that, the three base Class were introduced, Hunter, Ranger, and Force.
Hunter are balanced classes between close-ranged attacks and defense. They can use close-ranged Photon Arts. The Hunter Class is still based on these same concepts as usual. The novelty here is that the normal attack combo is five hits long, with the last hit being more powerful. One thing that disappeared compared to regular
PSO2 and
PSO1 is the Just Attack. When you pressed the attack button at the right moment during the combo, you’d do more damage. They explained that they removed it so you can focus more on the action itself.
Hunter characters can also guard with their Sword, and if you guard at the right moment and attack right after, you trigger a counter attack equivalent to the more powerful, last attack of a normal five hit combo.
Playing a Hunter character with a Sword weapon is the recommended thing to do for beginners.
PSO2 NGS Hunter Gameplay:
ver vídeo acima
The Ranger Class is the usual long range specialist. Like in current
PSO2, as you shoot normal attacks you regain PP to activate Photon Arts. To deal the maximum amount of damage with the Rifle normal attack, you need to stay in mid range. If you’re too close or too far, you won’t deal as much damage. You can tell you do the max amount of damage when there’s a slash like effect on the enemies you hit. Rifle weapons have a special action called Slide Shot which lets you quickly correct your distance with enemies. Like in
PSO2, you can
switch to TPS mode with a target cursor to aim specific enemy parts.
PSO2 NGS Ranger Gameplay:
ver vídeo acima
Lastly we have the Force Class, long range specialist. They shoot bullet attacks with their Rod weapon to restore PP, and then spend PP to use Techniques, with the usual Techniques coming back. In
PSO2 New Genesis, Techniques change whether you charge them or not.
We have Foie, the fire Technique which deals high damage. If you use Foie as is, it’ll launch a fireball. If you charge Foie, it’ll summon an explosion directly on the locked enemy.
Next we have Barta, the usual ice Technique. When you shoot it normally, if it hits the enemy, it’ll make ice crystals appear. When you charge Barta, it’ll deal heavy damage to the enemy if they had ice crystals on them.
Note that they didn’t introduce traditional lightning Technique Zonde.
Like Hunter Class characters using Sword weapons, Force Class characters using Rod weapons can guard at the right timing to negate enemy attacks. It’s a pretty surprising change as Force in basic
PSO2 didn’t have a guard action like this.
PSO2 NGS Force Gameplay:
ver vídeo acima
Besides Sword, Rifle, and Rod, many more weapons for each Class are included in
New Genesis, and will be revealed later on.
Next, we saw some of the new gameplay features.
PSO2 NGS is described as an “Open Field”, it’s made of multiple large areas connected together.
The gameplay is divided in two “Sections”, the Exploration Section and the Battle Section.
During Exploration, you can explore areas and gather items that will be useful for your adventures. Like fruits on trees. You can also fight big enemies named Teins on the field to get materials. They aren’t strong but run away when you start attacking them, so they’ll get away if you’re not careful. Overall it’s a revamped version of the Gathering system already present in normal
PSO2.
PSO2 NGS Exploration Section Gameplay:
ver vídeo acima
Next, we got to see Battle Section gameplay, with an explanation of the Party System.
Rather than meeting up with people at the quest counter, you meet them directly at the (seamless) entrances of Battle Sections and form a party of four players in total. Enemies appear randomly on the map, but are indicated with yellow E markers, with a number showing how far they are. We got introduced to the different Dolls, the monsters in
PSO2 NGS. The smallest ones are called Fwan, they’re small enemies who fly around. Once you defeat enemies, there’s a certain percentage of chance that a Trial will trigger. This is the same thing as Emergency Trial in normal
PSO2. If a Trial is triggered, the game will show you where with a blue T marker. The Trial has various conditions and most of the time like in
PSO2 it’ll be defeating a set number of enemies.
You can still do the Step Action too, with a faster attack called Step Attack triggering if you attack right after Step Action. If you Step Attack at the right time, evading enemy blows, you’ll trigger a powerful counterattack. You can do Step Attack with Hunter + Sword or Ranger + Rifle.
We saw multiple type of enemies, each with their strength and weaknesses, like enemies who nullify damage from the front. Some monsters are also weak to specific elements of Force Techniques. If you attack them with the correct element, you can stun them for a bit with a “Element Down” effect.
PSO2 NGS Battle Section Gameplay
ver vídeo acima
Later on in a press release, Sega explained additional details. Up to 8 players / two parties of 4 players can fight in the same Section together. The traditional Lobby system is still there too, with up to 100 players in a lobby. In Sections, you can also recover HP at specific points called Resta Sign.
Be sure to check out
our schedule for
TGS 2020 and our specific schedule for
Sega Atlus events to keep track of everything.
fonte:
At TGS 2020, Sega revealed multiple new details and gameplay for Phantasy Star Online 2 New Genesis, the huge PSO2 update coming in 2021.
www.dualshockers.com
Phantasy Star Online 2: New Genesis previews show what new features to expect
A new world that is whole.
By Kevin Foley 2 days ago
With
Phantasy Star Online 2: New Genesis slated for 2021, we still have a ways to go, but Sega doesn’t mind sharing previews of what’s to come. The revisions to its MMO will be significant in bringing the game into the modern age. The changes will assuredly also bring plenty of future enjoyment to fans. Sega’s hour long livestream during the Tokyo Game Show focused on the open-world map, the three new player classes, RPG elements, and more. There’s
a lot of stuff in the full video, but we’ve collected the highlights for
Phantasy Star Online 2: New Genesis.
Starting with the open world aspects, we’re pleased to see that the segmentation is indeed gone from most of the experience. There will still be battle and exploration zones, but we will generally be able to roam in an unhindered experience and enjoy the game’s beautiful engine from more angles and perspectives. Along with the map changes, there will also be new ways to navigate it. You can dash or glide to save some time and of course, look cool.
Choose your class
The other major feature worth mentioning from the preview for
Phantasy Star Online 2: New Genesis was the introduction of the new player classes. You will be able to choose from the
Ranger,
Force, and
Hunter classes at launch. Each class deals damage in a unique way with special abilities to boot. The Hunter is great for getting up close and personal with high damage melee attacks, but it also comes with high risk in many cases. Therefore, you can opt to choose the Force class if you like to sit back and throw ranged attacks while having access to an array of abilities. The Ranger looks especially dynamic though, as it supports high mobility and impressive ranged damage. We will have to see how these all balance out, but we’re excited to say the least.
If you’re looking to get into
Phantasy Star Online 2, now is still a great time. It recently
launched on Steam and clearly still enjoys
a massive population of players. There’s new content via
Episode 4 to enjoy too, and a host of
Valve crossover items you can use. Once
New Genesis launches, the game will move over to that platform. Sega still has yet to provide all the details on how that will work.
fonte:
The latest previews for Phantasy Star Online 2: New Genesis show the open world, as well as gameplay changes, & the new classes available.
www.pcinvasion.com
Phantasy Star Online 2: New Genesis Gets Spectacular Gameplay Introducing Races, Classes, & Features
Phantasy Star Online 2: New Genesis Gets Spectacular Gameplay Introducing Races, Classes, & Features
By Giuseppe Nelva
Published on September 25, 2020
During its Tokyo Game Show 2020 presentation, Sega provided new details and gameplay footage of Phantasy Star Online 2: New Genesis.
First of all, we get a video introducing the game showcasing familiar races and classes.
The second video showcased introduces the open field, which is a completely new element compared to the original Phantasy Star Online.
Each instance called “section” of the open field will host up to eight adventurers, and players will be matched automatically.
We also see the day & night cycle and the new traversal actions, dash and glide. You can also pick up healing items in the field.
The next videos introduce combat focusing on three classes, the sword-wielding Hunter, the assault rifle-using Ranger, and the rod and magic-wielding Force. There are more weapons compared to those showcased today, but those are still in development.
There are two types of sections in the open field. The “Exploration” sections focused on gathering and hunting, and the “Combat” sections which focus on battle. Materials gathered in the Exploration sections can be used for cooking. In Combat sections you can form a party with other players to fight against monsters.
Sega announced Phantasy Star Online 2: New Genesis a few months ago. It will basically be a new game operated in parallel with the original Phantasy Star Online 2.
It’ll come for the same platforms as Phantasy Star Online 2 which in the west is (for now) Xbox and PC, while in Japan is PS4, Nintendo Switch, and PC. The original game will, in turn, receive a visual upgrade to bring it in line with New Genesis’ graphics. Players will be able to use the same accounts and characters to play both games.
fonte:
Final Fantasy XIV Director and Producer Naoki Yoshida announced the release date of the next update numbered 5.35.
twinfinite.net