Hey guys, I was given permission to share this stuff here, all datamined from moosehunter. It's a summary of one of the upcoming DLC blades we'll have access to.
Wind element
New Healer-class weapon with Twin Rings animations
15s Cooldown
600 Base affinity
10% Physical defense
15% Ether defense
+15% Strength
Driver Arts:
Mòrag:
240 damage, 2 hits, ether, single target, Spawns a small HP Potion on hit, with a 50% chance to spawn 2.
320 damage, 4 hits, ether, single target, Adds 100% to damage ratio after canceling an auto-attack.
500 damage, 1 hit, ether, AOE 2x4m ahead, Recharges Arts used by 100% upon landing a critical hit.
300 damage, Heal party
Nia:
450 damage, 4 hits, physical, single target, Increases damage dealt by 75% when HP is 90% or higher.
240 damage, 1 hit, ether, single target, Spawns a small HP Potion on hit, with a 50% chance to spawn 2.
360 damage, 2 hits, ether, AOE 2x4m ahead, Recharges Arts used by 100% upon landing a critical hit.
300 damage, Heal party
Rex:
360 damage, 1 hit, physical, single target, Increases damage dealt by 75% when HP is 90% or higher.
240 damage, 2 hits, ether, single target, Spawns a small HP Potion on hit, with a 50% chance to spawn 2.
240 damage, 2 hits, physical, single target, Adds 100% to damage ratio after canceling an auto-attack.
500 damage, 4 hits, physical, AOE 2m circle around user, Recharges Arts used by 100% upon landing a critical hit.
Zeke:
240 damage, 1 hit, physical, single target, Adds 100% to damage ratio after canceling an auto-attack.
240 damage, 1 hit, ether, single target, Spawns a small HP Potion on hit, with a 50% chance to spawn 2.
500 damage, 1 hit, ether, AOE 3x8m ahead, Recharges Arts used by 100% upon landing a critical hit.
360 damage, 2 hits, physical, AOE 2m circle around user, Increases damage dealt by 75% when HP is 90% or higher.
Tachyon Chip: 818 damage, 4 stability, 41 crit, 8 block, +25% Critical damage
Moon Matter Chip: 795 damage, 36 stability, 60 crit, 1 block
Shining Star Chip: 779 damage, 20 stability, 30 crit, 11 block
Sunlight Chip: 811 damage, 30 stability, 45 crit, 3 block, 25% Double attack
Dilaton Chip: 787 damage, 5 stability, 30 crit, 12 block
Preon Chip: 826 damage, 20 stability, 38 crit, 4 block
Specials:
1 - Physical, single target, +25% crit, 2 hits, 504 damage, Spawns a small HP Potion on hit, with a 100% chance to spawn 2.
2 - Physical, 5m AOE around target, +25% crit, 6 hits, 609 damage, Absorbs 100% of critical damage dealt as HP.
3 - Physical, single target, +25% crit, 2 hits, 714 damage, When landing a hit, restores 50% of damage dealt to the whole party.
4 (Blade) - Physical, single target, +40% crit, 6 hits, 825 damage, When landing a hit, restores 50% of damage dealt to the whole party.
4 (Rex) - Ether, +20% crit, 3 hits, 500 damage
4 (Nia) - Ether, +20% crit, 2 hits, 500 damage
4 (Zeke) - Ether, +20% crit, 4 hits, 500 damage
4 (Mòrag) - Ether, +20% crit, 3 hits, 500 damage
Blade arts:
Critical Up 75% cooldown
Arts Plus
Recharge Boost
Battle Skills:
Increases party critical hit rate by 40% at max Affinity.
Increases damage dealt by 15% each time a critical hit is dealt (max: 300%).
40% more damage dealt for each enemy in the battle (max: 250%).
Field Skills:
Ichthyology Lv 3
Fortitude Lv 3
Nopon Wisdom Lv 3
40% party wide crit and increased damage when landing a crit sounds really powerful, should be a great support character.