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Hands-on Deadly Creatures!
Rainbow Studios embraces Wii's dark side in this original adventure starring two killer critters.
Set to debut exclusively for Wii this October. In the decidedly dark game, you take on the roles of a deadly tarantula and a venomous scorpion, which creep, crawl and fight their way through underground passages, across desert landscapes and, for one reason or another, into manmade structures, too.
We've played and we can absolutely confirm that there's much more to Deadly Creatures than you've seen so far and we think you'll be pleasantly surprised with the experience waiting.
It's all very moody and the presentation is enhanced by the fact that Rainbow Studios is really pushing Wii from a technical level. Not only do the environments themselves come to life with defined geometry and sharper textures -- as you crawl over a newspaper in a manmade bathroom, you can actually read the text -- but the character models animate fluidly, feature real-time projected shadows, and make their kills to a splattering of gooey particle effects. Additionally, the game runs in 480p and a quasi-16:9 mode ? it's widescreen, but black bars on the left and right sides remain, a minor shortcoming that we hope will be addressed in the months to come. (The same was true in early builds of Capcom's Okami, which has since been fixed.) Rainbow Studios tells us that everything will run at a locked 30 frames per second when development is completed.
Deadly Creatures also boasts one of the most ambient Wii soundtracks to date, with music that dynamically changes depending on your actions ? the beat actually picks up. In the two levels we've explored thus far, though, Rainbow Studios seems content to let the sound effects set the mood, which works very well.
We also know that the scorpion and tarantula aren't exactly friendly. They feature separate storylines whose tales eventually cross paths ? literally, we suppose, since Rainbow explains that the two will square off against one another two different times; once, you'll be in control of the scorpion and the second time you'll pilot the tarantula.
Lots of interesting concepts powering the project and we're eager to learn much more about the single-player-only adventure in the coming weeks. To hold you over, though, we've posted first-ever gameplay videos from two of the scorpion missions (in 480p, of course). Check out the new footage and the new screens. Between this and de Blob, we think you'll agree that THQ has suddenly become one of Wii's most important third-party backers.
[COLOR="Red"][SIZE="4"]Videozinhos malandros :[/SIZE][/COLOR] http://media.wii.ign.com/media/142/14235413/vids_1.html
[COLOR="Red"]Mal posso esperar pra jogar com o tatu-bola,melhor personagem ever!!! [/COLOR]
[COLOR="black"][COLOR="Black"]* Lançamento em outubro.
* Tarântula e escorpião são os "personagens" jogávies, os cenários passam por túneis, desertos, construções humanas e etc.
* O jogo oferece muito mais do que se sabe ou se vê, promete uma experiência surpreendentemente agradável.
* Os gráficos estão muito belos, a developers está puxando a força de hardware do console, os cenários são vivos com texturas belas, e não só isso, jornais jogados no chão podem ser LIDOS, de tão definida que é a imagem. A animação e modelagem dos animais/insetos também ficaram show de bola.
* 30fps, 16:9 e 480p.
* OSt extremamente original, vai de acordo com as ações e locais que o jogador está passado.
* É possível adquirir novas habilidades e golpes.
* As fases com o escorpião são mais focadas na ação, já que ele prefere ataques diretos; as da tarântula são mais stealth, ela anda pelas paredes, solta teias, pendura os inimigos, e leva vantagem em ataques por trás (one-hit-ko, owned).
* Duas aventuras separadas, mas elas se cruzam por um momento, e como aranhas nãp são amigas dos escorpiões e vice-versa, talvez haja batalhas do tipo.
* THQ se tornando cada vez mais uma third importante para o Wii, graças a jogos excelentes como Deadly Creatures e de Blob.[/COLOR][/COLOR]
Rainbow Studios embraces Wii's dark side in this original adventure starring two killer critters.
Set to debut exclusively for Wii this October. In the decidedly dark game, you take on the roles of a deadly tarantula and a venomous scorpion, which creep, crawl and fight their way through underground passages, across desert landscapes and, for one reason or another, into manmade structures, too.
We've played and we can absolutely confirm that there's much more to Deadly Creatures than you've seen so far and we think you'll be pleasantly surprised with the experience waiting.
It's all very moody and the presentation is enhanced by the fact that Rainbow Studios is really pushing Wii from a technical level. Not only do the environments themselves come to life with defined geometry and sharper textures -- as you crawl over a newspaper in a manmade bathroom, you can actually read the text -- but the character models animate fluidly, feature real-time projected shadows, and make their kills to a splattering of gooey particle effects. Additionally, the game runs in 480p and a quasi-16:9 mode ? it's widescreen, but black bars on the left and right sides remain, a minor shortcoming that we hope will be addressed in the months to come. (The same was true in early builds of Capcom's Okami, which has since been fixed.) Rainbow Studios tells us that everything will run at a locked 30 frames per second when development is completed.
Deadly Creatures also boasts one of the most ambient Wii soundtracks to date, with music that dynamically changes depending on your actions ? the beat actually picks up. In the two levels we've explored thus far, though, Rainbow Studios seems content to let the sound effects set the mood, which works very well.
We also know that the scorpion and tarantula aren't exactly friendly. They feature separate storylines whose tales eventually cross paths ? literally, we suppose, since Rainbow explains that the two will square off against one another two different times; once, you'll be in control of the scorpion and the second time you'll pilot the tarantula.
Lots of interesting concepts powering the project and we're eager to learn much more about the single-player-only adventure in the coming weeks. To hold you over, though, we've posted first-ever gameplay videos from two of the scorpion missions (in 480p, of course). Check out the new footage and the new screens. Between this and de Blob, we think you'll agree that THQ has suddenly become one of Wii's most important third-party backers.
[COLOR="Red"][SIZE="4"]Videozinhos malandros :[/SIZE][/COLOR] http://media.wii.ign.com/media/142/14235413/vids_1.html
[COLOR="Red"]Mal posso esperar pra jogar com o tatu-bola,melhor personagem ever!!! [/COLOR]
[COLOR="black"][COLOR="Black"]* Lançamento em outubro.
* Tarântula e escorpião são os "personagens" jogávies, os cenários passam por túneis, desertos, construções humanas e etc.
* O jogo oferece muito mais do que se sabe ou se vê, promete uma experiência surpreendentemente agradável.
* Os gráficos estão muito belos, a developers está puxando a força de hardware do console, os cenários são vivos com texturas belas, e não só isso, jornais jogados no chão podem ser LIDOS, de tão definida que é a imagem. A animação e modelagem dos animais/insetos também ficaram show de bola.
* 30fps, 16:9 e 480p.
* OSt extremamente original, vai de acordo com as ações e locais que o jogador está passado.
* É possível adquirir novas habilidades e golpes.
* As fases com o escorpião são mais focadas na ação, já que ele prefere ataques diretos; as da tarântula são mais stealth, ela anda pelas paredes, solta teias, pendura os inimigos, e leva vantagem em ataques por trás (one-hit-ko, owned).
* Duas aventuras separadas, mas elas se cruzam por um momento, e como aranhas nãp são amigas dos escorpiões e vice-versa, talvez haja batalhas do tipo.
* THQ se tornando cada vez mais uma third importante para o Wii, graças a jogos excelentes como Deadly Creatures e de Blob.[/COLOR][/COLOR]