Fabio Alexandre
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Viram que bacana o hack do Wolfenstein 3D para Super NES, que adiciona Save por Bateria e tira as censuras impostas pela Nintendo ??
E ainda MSU-1, além de adicionar vozes, animações e texturas das paredes com 4 vezes mais resolução (64x64) extraídas direto da versão PC.
.
A Rom possui 4MB, porque além de tudo isso adicionaram uma campanha REDUX que são os mapas do PC sem cortes, e também um Boss Rush.
Conclusão:........ o game agora está como deveria ter sido lançado, com Save, Sangue, Cachorros, Símbolos, Texturas e Audio da versão PC.
.
.
https://www.nextgenroms.com/topic/18407-wolfenstein-3d-uncut-redux/
.
E ainda MSU-1, além de adicionar vozes, animações e texturas das paredes com 4 vezes mais resolução (64x64) extraídas direto da versão PC.
.
A Rom possui 4MB, porque além de tudo isso adicionaram uma campanha REDUX que são os mapas do PC sem cortes, e também um Boss Rush.
Conclusão:........ o game agora está como deveria ter sido lançado, com Save, Sangue, Cachorros, Símbolos, Texturas e Audio da versão PC.
.
.
https://www.nextgenroms.com/topic/18407-wolfenstein-3d-uncut-redux/
.
- Rom is now 32-Mbit
- Rom is now FastRom
- 64kbit SRAM support with many options
- 3 Game Modes. Original Uncut, REDUX and BOSS Rush Mode
- High-scores with proper name entry
- High-score Page shows entries with detailed information
- Episode 7 for Redux Mode
- Secret Side Quest
- Speed-running Options
- All Sprites from Wolfenstein DOS and most of the Spear of Destiny sprites have been added to the rom
- Uncut 32x32 Walls in clean pixel-art (obsolete)
- Game uses High Res Wall textures (64x64)
- 64x64 Wall textures adjusted to SNES with clean pixel-art
- Full MSU-1 support >>> All DOS (W3D/SPEAR) Music Tracks
- HUD GFX improved
- HUD Face is now fully animated and shows extensive damage
- HUD has 7 score digits now
- added Umlauts to text
- uncut Map Icons
- uncut mission briefing text from Jaguar Version
- uncut result screen
- each Briefing now can have a separate picture and they are fullscreen now
- Get Psyched screen
- Schabbs now throws needles like in DOS version
- Schabbs do not kill you but turns you into a Mutant
- HUD Zombi Death Face
- Dogs are added back
- Mutant Rats were kept as additional enemy
- Cross Item has been added back but scepter Item has been kept as additional Item
- All Enemies have additional Death Frames from DOS version
- DEATHCAMtm
- Additional SNES exclusive Sprites for Hitlers Deathcam scene
- New enemy types
- All bosses have their DOS voices
- All enemies have their own DOS voices
- animated flame thrower
- animated elevator switch
- knife can be used at any time
- entirely new extensive Game Menu with Options (all written in ASM)
- Ingame Pause Menu on START Button
- MAP Screen on Select Button
- Passwords from original game still work for the uncut Version
- REDUX version has own new passwords
- 5 Game Save Slots with detailed Save Game Information
- outdoor levels (day, night) are possible now
- Walking out Exit similar to DOS version
- option for floor dithering with two types
- many engine bug-fixes
- Rom is now FastRom
- 64kbit SRAM support with many options
- 3 Game Modes. Original Uncut, REDUX and BOSS Rush Mode
- High-scores with proper name entry
- High-score Page shows entries with detailed information
- Episode 7 for Redux Mode
- Secret Side Quest
- Speed-running Options
- All Sprites from Wolfenstein DOS and most of the Spear of Destiny sprites have been added to the rom
- Uncut 32x32 Walls in clean pixel-art (obsolete)
- Game uses High Res Wall textures (64x64)
- 64x64 Wall textures adjusted to SNES with clean pixel-art
- Full MSU-1 support >>> All DOS (W3D/SPEAR) Music Tracks
- HUD GFX improved
- HUD Face is now fully animated and shows extensive damage
- HUD has 7 score digits now
- added Umlauts to text
- uncut Map Icons
- uncut mission briefing text from Jaguar Version
- uncut result screen
- each Briefing now can have a separate picture and they are fullscreen now
- Get Psyched screen
- Schabbs now throws needles like in DOS version
- Schabbs do not kill you but turns you into a Mutant
- HUD Zombi Death Face
- Dogs are added back
- Mutant Rats were kept as additional enemy
- Cross Item has been added back but scepter Item has been kept as additional Item
- All Enemies have additional Death Frames from DOS version
- DEATHCAMtm
- Additional SNES exclusive Sprites for Hitlers Deathcam scene
- New enemy types
- All bosses have their DOS voices
- All enemies have their own DOS voices
- animated flame thrower
- animated elevator switch
- knife can be used at any time
- entirely new extensive Game Menu with Options (all written in ASM)
- Ingame Pause Menu on START Button
- MAP Screen on Select Button
- Passwords from original game still work for the uncut Version
- REDUX version has own new passwords
- 5 Game Save Slots with detailed Save Game Information
- outdoor levels (day, night) are possible now
- Walking out Exit similar to DOS version
- option for floor dithering with two types
- many engine bug-fixes
Ultima Edição: