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O bom é que, se seguirem o caminho do primeiro, não vai dar pra saber ao certo em que época o jogo se passa...
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Bully:
The timeline of the game is vastly unclear. Design influences (of cars and architecture) point to a possible setting in the 1970s, 1980s, or 1990s but there are also other objects hinting at a setting sometime in the 2000s.
Because of the contradicting factors, it is quite impossible to pin the game as taking place in a specific era. This was specifically intended by the developers, who wanted to create a timeless atmosphere to allow players to relate the game with their own days in school.
Ai vai da pra aloprar mais
Bully:
The timeline of the game is vastly unclear. Design influences (of cars and architecture) point to a possible setting in the 1970s, 1980s, or 1990s but there are also other objects hinting at a setting sometime in the 2000s.
- Future Street Race 2165, an arcade video game found in the Boys' Dorm, displays the year 1995.
- School sports flags show the school as champions as recently as 1998-1999.
- On their website they say it is fall 2006.
- A poster can be seen in the Jock Clubhouse that dates to 2005, and another to 2007.
- The year 2007 can be seen on notices on the wall of the Boys' Dorm.
- Mr Galloway alludes to surfing "dubious sites" on the internet. Additionally, two desktop computers that resemble computers seen in the 1990's and early 2000`s can be found in the basement bedroom of Dragon's Wing Comics.
- In contrast to the above, the School Library has a number of computers that closely resemble the early 1980s Commodore Educator 64.[1]
- A line of Bryce Montrose's dialogue suggests that the game specifically takes place in the 2000s.
Because of the contradicting factors, it is quite impossible to pin the game as taking place in a specific era. This was specifically intended by the developers, who wanted to create a timeless atmosphere to allow players to relate the game with their own days in school.