Preview da GAME INFORMER
Ponto de maior tensão é o primeiro, o game parece ter muitos sistemas/mecânicas, tem que ver só se a Ubisoft vai dar-lhes uma manipulação adequadas e engajantes
Star Wars Outlaws | New Hands-On Details
Full Preview:
https://gameinformer.com/preview/2024/04/10/exclusive-hands-on-impressions
▪️"Excited about how far you can manipulate the various systems" in the game
▪️You will visit recognizable places like Tatooine, Kijimi, and Akiva, as well as new ones like the moon Toshara (created from scratch by Massive)
▪️The team focused on creating a compact, dense city experience in Mirogana (Toshara's capital) with lots of activities rather than making it expansive with not much to do
▪️There are shops, arcade games, betting areas, and Sabacc tables (in-universe card game)
▪️Each city has a cantina which serves as the central area for getting intel and finding work
▪️Reputation System: Represents your standing with the crime syndicates, can range from "Terrible" to "Excellent"
▪️Having good rep with any of them can have benefits like coming to your aid when you're in trouble in the open world, offering special stock, or letting you walk around their territory freely
▪️Your creature companion "Nix" can be used to distract guards, take them out and stealth your way around
▪️Using stealth can help avoid your reputation taking a hit if you get in and out of places undetected
▪️Disable alarm systems, security cameras etc to avoid detection (being detected will drop your reputation)
▪️Choice examples: Give damaging information you found on a job to one syndicate vs the other, affects your rep
▪️Your speeder can be summoned instantly, feels "excellent" and "smooth" to drive around
▪️You can upgrade your weapons with new abilities to access new areas