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Xenoblade Chronicles 2 | Metacritic: 83

okita

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Sim o Rex e a Nia já estão os dois com três blades, todos personagens no level 32. Acabei de chegar na Abandoned Factory

dificl sabe o que está acontecendo mas dá uma cofnerida se suas Blades estão equipadas com os melhores chips disponivel no capitulo
 

Duolks

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E como eu sei quais chips são os melhores do capitulo?

Vc pode tb não estar sabendo combar... mas tem outro detalhe, isso é um jrpg não um hack slash, se vc não tiver muito over vc não vai matar os mobs em segundos...
 


bsony

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Nem comento essa poha de abrir cores... indo pra 150 horas de jogo e até agora nada de Kos Mos e outros 2 que faltam.
 

Johnzim

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Abri umas 20 cores ontem, nadica de nada.
Fiquei com preguiça de abrir o resto.
 

extremepower

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HAUHHAHA vá vá
Eu to no capítulo 5 com 42hrs e com sei lá, 1/3 das rares.
Eu nem parei pra contar quantas tenho, mas final de semana abri 35 comum cores e tirei 7 blades. Ainda tenho uns rare cores, mas esses vou abrir mais pra frente.
 

bsony

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NEW GAME+ CONFIRMADO PARA HOJE A NOITE.

MEH MEH MEH!!!!!!!!!!!

images
 

FrankRijkaard

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Só isso que vai vir nesse update?

Fora o New Game +

- Possibilidade de cortar as animações de abrir os Core Crystals
- Opção de dificuldade(Normal e Easy)
- Melhorias no mini-mapa
- Mais opções para ordenar os acessórios, aux cores e Blades
- Possibilidade de favoritar as Common Blades, para não deletar sem querer
 

FrankRijkaard

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As 7 blades exclusivas do New Game+ usam tipos de armas únicos :kwow
Se parar para pensar que cada Driver tem um moveset diferente para cada tipo de arma, só aí já deve ter dado um trabalho fodido.
 

okita

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As 7 blades exclusivas do New Game+ usam tipos de armas únicos :kwow
Se parar para pensar que cada Driver tem um moveset diferente para cada tipo de arma, só aí já deve ter dado um trabalho fodido.

Eu desconfio que esse conteudo era parte do jogo base, mas como não deu tempo deixaram para incluir depois
 

Cech

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Só isso que vai vir nesse update?
1.3.0 Patch Notes from Nintendo:

Issues Fixed

  • Fixed an issue occurring in chapter 7 and onward, in which specific conditions caused bonded blades and drivers to not appear in the Manage Blades menu.

  • Fixed an issue associated with acquiring Perun’s Key Affinity Gift in which the counter for “small good deeds” required to earn it would stop, making the item unobtainable.

  • Fixed an issue associated with acquiring Perceval’s Affinity Gift, “Brandish,” in which certain monsters failed to count toward the requirements “Defeat Igna enemies in Uraya. (Excludes unique monsters.)" and “Defeat Tirkin enemies in Tantal. (Excludes unique monsters.)".

  • Fixed an issue associated with acquiring Perceval’s Affinity Gift, “Brandish,” in which defeating high-level Tirkin enemies (around level 80) failed to count toward the “Defeat Tirkin enemies in Tantal. (Excludes unique monsters.)”.

  • Fixed an issue in which Blades with the condition“Deal a certain amount of damage in one hit” to acquire Affinity Gifts would not meet the condition if they were not present at the start of a battle, and were brought in via Blade Switching instead.

  • Fixed an issue in which Rare Blades, once released, could not achieve a level of Trust higher than S1, even if bonded with a different Driver.

  • After applying this update, performing an action to raise Trust (clearing quests, using pouch items, etc.) will raise the rare blade’s Trust to the correct rank.

  • Fixed an issue with Poppiswap in which if the player possessed a combined total of 1023 or more Skill RAM and Skill Upgrade parts, and equipped the 1024th part, they would be unable to set or crystalize any additional parts, even if they had enough energy to do so.

  • Fixed an issue in which the descriptions for the Silver Feather and Phantom Feather accessories was switched.

  • Advanced New Game has been added

  • Players with save data from the final chapter and who have cleared the game will now be able to select “Advanced New Game” on the title screen and carry over some of their data from the previous playthrough.

  • Elements carried over into Advanced New Game
    • Driver levels
    • Driver and Blade equipment and growth
    • Awakened Blades
    • Acquired items and gold
    • Town development status and Merc Group level
    • Status of Events Theater and defeated unique monsters
    • Play time
  • New system features added to Advanced New Game
    • Bonding with certain Blades from Torna will allow them to join your party.
    • Meeting certain Blades from Torna in the game world will allow them to join your party.
    • All Blades can be dispatched on Merc Missions.
    • Driver Hidden Affinities have been unlocked. New skills can also be learned.
    • Zeke’s “Eye of Shining Justice” has been unlocked. (The skill can be learned by developing Zeke’s Hidden Affinities)
    • Levels can now be decreased at inns, with a corresponding amount of bonus EXP being granted for the number of levels decreased.
    • Traveling Bards that will exchange Bonus EXP and special items have been added to various locations throughout Alrest.
    • Traveling Bards are displayed on the mini map as green shop icons.
    • Among the newly exchangeable items, there are those that will increase the number of accessories a Driver can have equipped.
  • Level 4 Specials have been unlocked for certain Blades.

  • Things to note in Advanced New Game
    • Quests, Heart-to-Hearts, and Skip Travel points will all be reset.
    • Cleared Merc Missions will be reset.
    • Saving after beginning an Advanced New Game playthrough will overwrite the save data in which you initially cleared the game.
Other Updates

  • Easy difficulty has been added. Due to this addition, the default difficulty will now be “Normal.”

  • This only adjusts the balance of elements of battles. Game difficulty can be changed at any time via the Options menu.

  • Added a “simple mode” option allowing players to skip the lottery animation when bonding with Blades.

  • Added the ability to “lock” Blades so that they can’t be mistakenly released.

  • Added a “Sort” option to the Blade List, Accessories, Aux Cores, and Poppy’s Skill Parts.

  • Map icons will now appear on the mini map.

  • Adjusted AI to perform Blade Switches with no regard for Driver combos when using Drivers that prioritize Driver combos while fighting enemies against whom those combos aren’t effective.

  • Added the ability to receive the 4th round of items distributed via the Expansion Pass.
 

bsony

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1.3.0 Patch Notes from Nintendo:

Issues Fixed

  • Fixed an issue occurring in chapter 7 and onward, in which specific conditions caused bonded blades and drivers to not appear in the Manage Blades menu.

  • Fixed an issue associated with acquiring Perun’s Key Affinity Gift in which the counter for “small good deeds” required to earn it would stop, making the item unobtainable.

  • Fixed an issue associated with acquiring Perceval’s Affinity Gift, “Brandish,” in which certain monsters failed to count toward the requirements “Defeat Igna enemies in Uraya. (Excludes unique monsters.)" and “Defeat Tirkin enemies in Tantal. (Excludes unique monsters.)".

  • Fixed an issue associated with acquiring Perceval’s Affinity Gift, “Brandish,” in which defeating high-level Tirkin enemies (around level 80) failed to count toward the “Defeat Tirkin enemies in Tantal. (Excludes unique monsters.)”.

  • Fixed an issue in which Blades with the condition“Deal a certain amount of damage in one hit” to acquire Affinity Gifts would not meet the condition if they were not present at the start of a battle, and were brought in via Blade Switching instead.

  • Fixed an issue in which Rare Blades, once released, could not achieve a level of Trust higher than S1, even if bonded with a different Driver.

  • After applying this update, performing an action to raise Trust (clearing quests, using pouch items, etc.) will raise the rare blade’s Trust to the correct rank.

  • Fixed an issue with Poppiswap in which if the player possessed a combined total of 1023 or more Skill RAM and Skill Upgrade parts, and equipped the 1024th part, they would be unable to set or crystalize any additional parts, even if they had enough energy to do so.

  • Fixed an issue in which the descriptions for the Silver Feather and Phantom Feather accessories was switched.

  • Advanced New Game has been added

  • Players with save data from the final chapter and who have cleared the game will now be able to select “Advanced New Game” on the title screen and carry over some of their data from the previous playthrough.

  • Elements carried over into Advanced New Game
    • Driver levels
    • Driver and Blade equipment and growth
    • Awakened Blades
    • Acquired items and gold
    • Town development status and Merc Group level
    • Status of Events Theater and defeated unique monsters
    • Play time
  • New system features added to Advanced New Game
    • Bonding with certain Blades from Torna will allow them to join your party.
    • Meeting certain Blades from Torna in the game world will allow them to join your party.
    • All Blades can be dispatched on Merc Missions.
    • Driver Hidden Affinities have been unlocked. New skills can also be learned.
    • Zeke’s “Eye of Shining Justice” has been unlocked. (The skill can be learned by developing Zeke’s Hidden Affinities)
    • Levels can now be decreased at inns, with a corresponding amount of bonus EXP being granted for the number of levels decreased.
    • Traveling Bards that will exchange Bonus EXP and special items have been added to various locations throughout Alrest.
    • Traveling Bards are displayed on the mini map as green shop icons.
    • Among the newly exchangeable items, there are those that will increase the number of accessories a Driver can have equipped.
  • Level 4 Specials have been unlocked for certain Blades.

  • Things to note in Advanced New Game
    • Quests, Heart-to-Hearts, and Skip Travel points will all be reset.
    • Cleared Merc Missions will be reset.
    • Saving after beginning an Advanced New Game playthrough will overwrite the save data in which you initially cleared the game.
Other Updates

  • Easy difficulty has been added. Due to this addition, the default difficulty will now be “Normal.”

  • This only adjusts the balance of elements of battles. Game difficulty can be changed at any time via the Options menu.

  • Added a “simple mode” option allowing players to skip the lottery animation when bonding with Blades.

  • Added the ability to “lock” Blades so that they can’t be mistakenly released.

  • Added a “Sort” option to the Blade List, Accessories, Aux Cores, and Poppy’s Skill Parts.

  • Map icons will now appear on the mini map.

  • Adjusted AI to perform Blade Switches with no regard for Driver combos when using Drivers that prioritize Driver combos while fighting enemies against whom those combos aren’t effective.

  • Added the ability to receive the 4th round of items distributed via the Expansion Pass.

put* que la m****, mehmehmeh! Prevejo mais 200hrs de jogatina.
 

alex_seph

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"Level 4 Specials have been unlocked for certain Blades."
Engraçado, não disponibilizou para mim não, continua a mesma coisa, indo só até o LV 3 (obs: estou no capítulo 8 do jogo, não sei se liberaria depois disso)

Logicamente que poder corta a animação das abertura dos cores é uma excelente melhoria, mas acabou que boa parte das mudanças relevantes, incluindo as novas blades, só no newgame+. Estou enrolando para terminar o jogo, fazendo as quests da blades raras, não sei se vou ter ânimo para continuar jogando depois de terminar (estou com 140h no momento).
 

FrankRijkaard

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Como?
Cada core leva uns 30 segundos no mínimo pra abrir, considerando que dá pra skipar a animação da blade.

Com esse update da para escolher abrir sem nada de animação. Ficou só o tempo de escolher o Crystal Core, os boosters e confirmar, leva uns 6 ou 7 segundos
 

okita

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Como?
Cada core leva uns 30 segundos no mínimo pra abrir, considerando que dá pra skipar a animação da blade.

Com a atualização dá para dar skip agora em todo processo de abrir os crystal cores
 

FrankRijkaard

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Avistaram uma silhueta desconhecida

YCInyA2.jpg


Edit: Pode ser fake
 
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