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Bloodstained: Ritual of the Night [sucessor de Castlevania de Koji Igarashi]

Bloodstained

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THE E3ODUS [E3 2019 Preview]: Bloodstained – Ritual of the Night.

It’s been a long road traveled forBloodstained: Ritual of the Night. The game got its initial start as one of the most popular Kickstarter campaigns back in 2015. Now, just over four years later, it’s set to make its appearance at E3 2019 one last time before it releases later this month. And players are in for one hell of a time before Koji Igarashi’s spiritual successor toCastlevania: Symphony of the Night arrives from 505 Games.



The last we saw of the game was earlier this year at PAX East 2019, when we saw a closer-to-release build of it. And it’s certainly shaping together pretty nicely with a smoother 2.5-D build, with beautiful visuals that bring its 18th century world to life. It revolves around a woman by the name of Miriam who finds herself fighting a world of demons, though the story isn’t as clearcut as you might think. As you might guess, some other characters also join the fray, including the playable Zangetsu, voiced by none other than David Hayter. This samurai means serious business, and promises to be, ahem, a cut above.

Thus far, Bloodstained has tight, concentrated gameplay working for it, something that classic Castlevaniafans will be right at home with. The side-scrolling gameplay feels like classic Iga, though we also have WayForward, the developers of the Shantae series, to thank as well. They did some tweaking with the game so that it feels more concentrated, particularly with its combat and its exploration. Bloodstained feels like it has a heavy balance of being able to find neat little secrets and items, while at the same time keeping its beautiful, haunting themes in check. It never once meanders into the territory of the uninteresting, and the game rewards players as a result.



There are also hidden areas to find, with walls that you can destroy with ease, as well as other little nods that Castlevania fans are sure to appreciate. And, of course, some bosses will keep players on their toes, stacking as tall as the screen, but easily defeatable once you figure out a pattern and tackle their weak spots.

One benefit that Bloodstained offers over its older brethren is its presentation. The visuals are really popping to life, thanks to the design between Igarashi’s team and WayForward, and even on the Switch, the game looks like it’s a shining example of a 2.5-D game. On top of that, Michiru Yamane’s soundtrack is as classic as it’s ever been, based on what we’ve heard thus far. This will no doubt be a real summer treat once it’s released in a few weeks.



505 Games is sure to have a near-final build- if not a complete version- of this game somewhere in its show space next week. So if you’re headed to the event, be sure to stop by and give Iga a high-five. Just be careful to see if he’s got a whip in hand first. Once a Castlevania-style director, always a Castlevania-style director.Bloodstained is the proof of that, even with its brilliantly fresh ideas.


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Reward Preview: A look at the slipcase and shirt

It’s release month! You are now dangerously close to holding in your hands (or on your hard drive, as the case may be) a copy of Bloodstained: Ritual of the Night, the game you helped make possible. Games have already begun arriving at the warehouse to be prepared for shipment.

With release month finally here, we thought now would be a good time to show you some of the rewards we’ve been working on. (Don’t worry, we won’t show you the giant castle map from the $500 tier—it’s a little early to spoil that.)

First up is the $60 backer-exclusive slipcase. We really like how the holo-foil finish turned out, and we hope you will too. (The Ayami Kojima art for the $100+ "Alchemist's Treasure" rewards has arrived, too, and we plan on showing it off in a future update—it is... extremely good.)

4f3dd42e09af87847bea10a7e04412db_original.JPG

2f7df07eb511fd1eeed82873afbb7dec_original.JPG

We also wanted to show you the backer-exclusive shirt. Designed by Nina Matsumoto, who did our earlier Alchemist’s Curse design, this one—which we’ll only be printing for the backer rewards—features Gremory.

05d0f5166e274f118efa1a0ae137a78e_original.jpg

Next week we'll be showing you more of the rewards and passing along your final game distribution/shipping details and instructions—you'll be playing Bloodstained before you know it. Until then, enjoy the home stretch.


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Dilios

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Falando no thumbnail acima, é só eu ou mais alguém prefere a Miriam da esquerda? - Estou falando especificamente da pintura do cabelo, mais morena, e sem aquele degradé estranho de photoshop que aparece na imagem da direita. =S
 
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@_@

Ei mãe, 500 pontos!
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Acabei de ver aqui e o jogo esta 60 reais na Nuuvem, 8 reais mais barato que na Steam, não é muita coisa mas é melhor que nada. :klol
 


luizremorcorrea

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Quando será que cai o embargo das análises?

Não sou de comprar game por Review mas se todos falarem que é bomba eu espero, se só um ou outro falar isso pego mesmo assim...

Se ainda tivesse uns bônus maiores na pré order ou um desconto de 20% eu pegava sem dó....

Mas ainda estou um pouco receoso por causa do preço... 150 conto é foda.... Passei a geração inteira e não comprei nenhum jogo nesse valor...

Enviado de meu Redmi Note 6 Pro usando o Tapatalk
 

Dilios

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Quando será que cai o embargo das análises?

Não sou de comprar game por Review mas se todos falarem que é bomba eu espero, se só um ou outro falar isso pego mesmo assim...

Se ainda tivesse uns bônus maiores na pré order ou um desconto de 20% eu pegava sem dó....

Mas ainda estou um pouco receoso por causa do preço... 150 conto é foda.... Passei a geração inteira e não comprei nenhum jogo nesse valor...

Enviado de meu Redmi Note 6 Pro usando o Tapatalk
Chuto que os reviews aparecerão lá pelo dia 16 ou 17.

7 dias pro lançamento. :kcry
 

krueger01

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Eu apertei o botão do fuck e comprei na PSN mesmo. Sou console forever. A Sony ainda não enviou o código do tema, imagino que chegará no lançamento daqui uma semana.


Amiche, comprei ontem e já apareceu o tema para baixar.
Dá uma olhadinha lá (não sei aonde) porque já está disponível o tema.
Agora é só esperar!!!!!!
 

Dilios

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Amiche, comprei ontem e já apareceu o tema para baixar.
Dá uma olhadinha lá (não sei aonde) porque já está disponível o tema.
Agora é só esperar!!!!!!
Boa, vou dar uma olhada na biblioteca do PS4.

EDIT.: Está lá!
 
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Batman-X

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Já tem gente jogando. As primeiras duas horas e meia:



Podia ter combos alá Mirror of Fate HD ao invés de ficar só nesse golpe básico.

Ainda tenho esperança de um Mirror of Fate 2. Gostei de mais desse game. Fiz quase tudo no game. Hehe!!!
 

Dilios

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DLC Iga's Back Pack foi adiado para 28 de junho no Switch; dia 3/7 no PS4 e Xbox One; no PC a data se mantém: 18/6.

Originalmente planejado para chegar junto com o lançamento de Bloodstained: Ritual of the Night em 25 de junho (no Switch), o DLC “Iga’s Back Pack” será disponibilizado em 28 de junho, de acordo com anúncio feito pela desenvolvedora ArtPlay recentemente.

Não foram explicados os problemas que levaram a empresa adiar o lançamento do conteúdo adicional. Esse DLC permitirá que os jogadores enfrentem Koji Igarashi, criador do jogo, para que se obtenha a poderosa arma Swordwhip em caso de vitória.

No PC chegará dia 18/6; no PS4 e Xbox One chegará dia 3/7.

Fonte: https://switch-brasil.com/bloodstai...dlc-igas-back-pack-e-adiado-para-28-de-junho/
 
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Bloodstained

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More pre-launch updates and debuting Ayami Kojima's art

Greetings, Army of the Night! By the time you read this we’ll have already begun packing and shipping PS4 and Xbox One copies of the game to your doors (or mailboxes). Back in 2015, we didn’t label Bloodstained an “EU-friendly” Kickstarter; we expected to ship all copies of the game from the United States. As time has passed, though, more Kickstarters have moved in that direction, and we wanted to ensure we could get the game to as many backers as quickly and conveniently as possible.

For that reason, we’ve spent the last few months working with warehouses in the EU, Australia, and Japan. If you’re in one of those regions, and you selected the local region for your console game, you’ll receive it from our partners in… well, Europe, Australia, or Japan. This should make collecting your package, tearing it open, and playing Bloodstained for 24 consecutive hours a simpler process. (If you receive an email from one of our fulfillment partners, check it immediately! The sooner you do, the sooner you’ll get your game.)

Because the art book required us to have access to as many final and near-final assets as possible, it’s still in the printing process—that means we expect to be able to ship all other rewards to backers in August. We wish it could be sooner, and we apologize for the extra time it’s going to take. We’ll be showing you more of the rewards, and keeping you up-to-date on shipping, regularly until everything's in your hands.

We did want to do something extra for backers who won’t get their rewards right away. So all $100+ backers will now receive, alongside their other rewards, a 16x20 fold-out poster of the art Ayami Kojima made for the Alchemist's Treasure package. We especially wanted to do this after seeing her amazing art, which I’m excited to show you right now:

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She's good

Here in our American warehouse we’ve been packing and shipping copies since they arrived over the weekend. It’s been surreal, after four years, to see cases and cases of Bloodstained sitting out in the real world. I hope you get the same feeling when your copy—physical or digital—finally arrives.

fe678af3059d40717ffe668c991e7269_original.jpg


Hello everyone,

We have a slight delay to announce for the availability of the “Iga’s Back Pack” DLC on consoles. The DLC will be available:

  • June 18, 2019 on PC (Steam & GoG)
  • June 28, 2019 on Switch
  • July 3, 2019 on Playstation 4 and Xbox One

The team ran into some issues for the DLC on consoles, and obviously we didn’t want to delay the whole game because of it. We regret this delay but appreciate everyone’s understanding, quality has to come first!

We also have an update for our Japanese backers on the delay for their territory. Currently we’re still working to confirm exact dates but initial estimates indicate a delay of a few months to release the game publicly in Japan. Everyone on the Bloodstained team regrets and apologizes for this inconvenience, publishing the game in Japan as soon as possible is a top priority for all of us and we’re taking the following steps to address this for our backers in the short term:

  • All Japan backers will receive a Steam key for the game on June 18, 2019
  • As soon as digital keys are ready for PS4, NSW and XB1, they will be sent to all Japan territory digital backers. We anticipate this will be before the public launch of the game.
  • Physical game copies will also be sent as soon as they are ready.

We’re also evaluating other efforts to not only speed up delivery to backers, but to possibly provide something extra to Japan backers in the future due to this delay.

There's also an update regarding our physical PC backer copies that we think everyone will like. We are going to be providing all our PC backers with their digital keys at launch, and waiting until all future free stretch goals / content is released before sending physical PC copies of the game.

We've heard the feedback that fans would like the most complete version possible on disc. While we can't do the same with console orders due to first-party logistics, release timelines and costs, by offering this to PC physical backers we hope to provide them with a crystallized encapsulation of the Kickstarter content that you all helped make possible and fulfill the "collector's desire" that I'm sure many like myself hoped for when backing for a PC physical copy. We'll be sharing more about when to expect physical PC copies as we obviously reveal more about the free dlc / stretch goals in the future.

An enormous thank you to everyone for your continued support and understanding, we're almost there...see you in a few days...


Roberto Piraino
“Angel-Corlux”
Global Brand Manager
505 Games


P.S. - Do NOT miss the launch trailer...


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estou achando que terei que importar se eu quiser o fisico dele, com cara que não vai ter versão nacional por aqui.
Aqui tem as versões físicas em pré-venda:

Playstation 4
Switch
Xbox One
 

slashf

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Só estou esperando os reviews. Se for masterpiece pego agora no lançamento. Senão espero.

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