A resolução mínima do PS5 é só 60% mais alta que a mínima do Xbox. Ou seja, se ambos caírem nos mesmos pontos mais pesados do game, o
PS5 chega a ter em alguns momentos 60% mais pixels sendo processados pela GPU.
Fora que o
PS5 tem uma vegetação acima do Ultra do PC. Provavelmente se passassem o cortador de gramas como fizeram no Xbox, o
PS5 estaria com uma performance muito superior a da caixa e com resolução superior.
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PS5 in
Performance Mode uses a dynamic resolution with the highest native resolution found being 3840x2160 and the
lowest native resolution found being approximately 2432x1368.
PS5 in Performance Mode rarely renders at a native resolution of 3840x2160.
Xbox Series X in
Performance Mode uses a dynamic resolution with the highest native resolution found being 3840x2160 and the
lowest native resolution found being 1920x1080.
Xbox Series X in Performance Mode rarely renders at a native resolution of 3840x2160 and drops in resolution down to 1920x1080 seem to be uncommon.
In scenes such as
8:14 the
PS5 in Performance Mode runs at a higher native resolution than the Xbox Series X in Performance Mode but with worse performance. However, in many scenes the
PS5 and
Xbox Series X render at a very similar resolution in Performance Mode.
PS5 and
Xbox Series X in Performance Mode use a form of temporal reconstruction to increase the resolution up to 3840x2160 when rendering natively below this resolution.
PS5 and Xbox Series X in Quality Mode uses a dynamic resolution with the highest native resolution found being 3840x2160 and the lowest native resolution found being approximately 3552x1998. On both consoles in Quality Mode drops in resolution below 3840x2160 seem to be uncommon.
Xbox Series S in
Performance Mode uses a dynamic resolution with the
highest native resolution found being 1920x1080 and the lowest native resolution found being approximately
1200x675. Xbox Series S in Performance Mode uses a form of temporal reconstruction to increase the resolution up to 1920x1080 when rendering natively below this resolution.
Xbox Series S in Quality Mode uses a dynamic resolution with the
highest native resolution found being 2880x1620 and the
lowest native resolution found being approximately 2048x1152. Xbox Series S in Quality Mode uses a form of temporal reconstruction to increase the resolution up to 2880x1620 when rendering natively below this resolution.