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Depois de trocentos anos no aguardo do lançamento mundial, e basicamente depois de quase todo mundo já ter desistido, finalmente um news legal:
Finally some news about Blade and Soul NA/EU have shown up, yesterday at Gamescome one of the BnS fansite member had the chance to meet the product manager of BnS EU/NA and talked to her for a while about their plans for BnS. Though the information is not confirmed for sure, hope is in front of us, western BnS fans can get to play the game in 2015! Now let's see what infos has the Dojo Sensei brought to us:
Why delay
Many reasons. One big main reason are techincal differences in the clients. As an example Tera (good ping and fps in korea but horrible in EU mainly because how much faster the internet in korea is) They know how important ping is.
PvP
Bigger focus on pvp overall (especially owpvp since arena is already there)
Tournis is a yes / same for esports. She mentioned the korean tournis as an example.
No gamescom?
Because they where simply not ready for it. She doesn't know wether they will be at E3 or not. At least it wasn't a definite no :)
Multiple Servernodes
She is aware of how important ping is and is already looking into multiple solutions.
Beta
Early 2015
The manager also talked about the light and dark path in endgame and leaving people more choice there. But the level cap/content on release are not decided yet. Thanks Blade and Soul Dojo and Aari for the exciting news! Now is it time for us to cheer up? lol
http://bns.mmosite.com/news/08142014/blade_and_soul_naeu_will_enter_beta_test_in_2015.shtml
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Resumindo estão prevendo Beta para inicio do ano que vem, e lançamento oficial em alguma data de 2015...
Unica coisa que não gostei foi do ftp... para mmo tenho traumas com coisas virando pay-to-win...
Finally some news about Blade and Soul NA/EU have shown up, yesterday at Gamescome one of the BnS fansite member had the chance to meet the product manager of BnS EU/NA and talked to her for a while about their plans for BnS. Though the information is not confirmed for sure, hope is in front of us, western BnS fans can get to play the game in 2015! Now let's see what infos has the Dojo Sensei brought to us:
- Release date is aimed at 2015 (rather late)
- Client base will be Chinese client.
- Fatigue system might not be present (she strongly dislikes it but as I understood there are no concrete plans yet)
- Warlock class will not be included initially
- They will most likely have PvP and PvE servers.
- Plans are that you will still choose your faction on PvP server but there won't be a need to equip PvP dobok to attack players.
- You will most likely not be able to change faction on PvP servers.
- Edit: Game will be a f2p model but not interely free (I have no idea what she meant with that... But i kinda don't like the sound of that. Maybe its jusz B2P?)
Why delay
Many reasons. One big main reason are techincal differences in the clients. As an example Tera (good ping and fps in korea but horrible in EU mainly because how much faster the internet in korea is) They know how important ping is.
PvP
Bigger focus on pvp overall (especially owpvp since arena is already there)
Tournis is a yes / same for esports. She mentioned the korean tournis as an example.
No gamescom?
Because they where simply not ready for it. She doesn't know wether they will be at E3 or not. At least it wasn't a definite no :)
Multiple Servernodes
She is aware of how important ping is and is already looking into multiple solutions.
Beta
Early 2015
The manager also talked about the light and dark path in endgame and leaving people more choice there. But the level cap/content on release are not decided yet. Thanks Blade and Soul Dojo and Aari for the exciting news! Now is it time for us to cheer up? lol
http://bns.mmosite.com/news/08142014/blade_and_soul_naeu_will_enter_beta_test_in_2015.shtml
-------------------------------------------------------------------------------------------------------------
Resumindo estão prevendo Beta para inicio do ano que vem, e lançamento oficial em alguma data de 2015...
Unica coisa que não gostei foi do ftp... para mmo tenho traumas com coisas virando pay-to-win...