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Quickplay - Frontend extremamente leve e flexível

AlexandreFaustini

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Sou entusiasta de frontends e já indiquei aqui o Launchbox, cuja tradução eu fiz.
Sò que ultimamente tenho achado o Launchbox, apesar de muito bonito, muito bloated.
De algo simples, bonito e funcional, passou a ter telas de carregamento, várias funções não usada por todos e um foco cada vez maior na porção BigBox, voltada pra HTPCs e máquinas dedicadas.
Então redescobri um antigo frontend que ainda é mantido.
Quickplay (http://www.quickplayfrontend.com/):

Não é tão automatizado quanto o Launchbox, mas em alguns pontos é mais avançado e poderoso do que o Launchbox.

Tem suporte para, entre outras coisas:
Busca e configuração automatizada de emuladores (já configura automaticamente Retroarch, por exemplo)
Espelhamento de pastas
Suporte para arquivos compactados mesmo que o emulador não o suporte.
Aplicar IPS de forma automática
Salvar pesquisas como pastas virtuais
Pra sistemas do GBA para trás já consegue puxar todas as informações de jogos
Suporta a carregar jogos com várias isos.
Suporte a jogos de PC.
Suporte inicial pra joysticks.

Ele e mais focado pra galera que gosta de funcionalidade e rapidez ao invés de visuais.

A grande vantagem dele é poder fazer 95% do que frontends mais modernos fazem, mas com carregamento imediato e impacto insignificante (virtualmente 0% de uso no CPU e 10 MB de uso de RAM) no sistema.

Indico pra todo mundo que gosta de centralizar e organizar toda a jogatina num canto só e com o mínimo de impacto possível.

Mais algumas screens:



PS: Alguns anti-virus (tipo o Windows Defender) dão falso positivo no frontend por conta da ferramenta de carregar multiplos isos, mas o virus total garante ser 100% seguro.
 


AlexandreFaustini

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Saiu uma versão nova, 4.1.5: http://quickplay.sourceforge.net/index.php?title=download
Basicamente agora tiraram alguns lances que davam falso positivo em alguns antivírus, além de atualizar várias pequenas coisas, dando um suporte melhorado ao Retroarch, por exemplo.
Segue o changelog:
– Some protection against Windows changing 8:3 path defaults for devices
– fixed issue with hazemd in the modern age
– Basic solution for shortname issues in multiloader
– A bunch of changes that allow us to get rid of precompiled executables
– prepared supplementary files for a world without compiled exes
– relative path tools should now work consistently throughout
– bugfix #38 – You can’t have a batch file tool with a relative path in tools.ini
– replaced react’s cmd.exe with the exe from IRTriarge (virustotal doesnt false positive on it)
– added game and watch emu/frontend
– Minor tweaks to retroarch toolset
– updated retroarch efind for latest version of Retroarch
– improved RetroArch assets
– doc for retroarch after some tests
– More multiloader fixes and features (after a large change in previous release)
– allow for override of filetype in zip or mount situations (for emus that have strange requirements)
– fixed bugs with longnames in paths
– Fixed unquoted chars in loop for name find
– fixed a bug with dealing with zips
– fixed a bug where we’d loop instead of exit if we didn’t find 7zip/daemon tools
– remove winmount files
– change to directly running the batch file as a tool

Quem precisar de alguma ajuda, estou as ordens.
 

Azz01

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Marquei pra testar durante a semana e depois digo o que achei :kjoinha
 

Timpas

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Bacana, mas acho que só faria isso, se tivesse um hd de 4 teras pra ter acesso a todos os jogos de um disco só.
 

AlexandreFaustini

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Marquei pra testar durante a semana e depois digo o que achei :kjoinha
Se você gostar de rapidez e de que não consuma muitos recursos pra rodar, vai gostar.
Bacana, mas acho que só faria isso, se tivesse um hd de 4 teras pra ter acesso a todos os jogos de um disco só.
Esse frontend é portátil. Logo pode colocar em um HD externo, junto com seus jogos.
 


AlexandreFaustini

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A quem interessar possa, saiu a versão nova, 4.5, do Quickplay
http://quickplay.sourceforge.net/

Suporte para controle e para altas resoluções e DPI totalmente acertados e pequenos bugs visuais corrigidos.
As ultimas versões tiveram foco para acertar quaisquer problemas que tinham tanto no Mame, quanto no Retroarch.
QuickPlay 4.5.0
  • Joypad Support
    • Re-implement joypad support (so that it works!) with Windows messaging implementation for a much more responsive joypad
    • allow media panel navigation and buttons 1+ 2 cycle through media panel tabs
    • stop having to keep left held for sidebar access
    • allow for analog or digital pads
    • fix mutiple problems with joypad logic
    • button 1 expands/contracts in dir or folders view
  • General
    • add RetroArch Efind ini for RetroArch 167
    • fix system names in Romdata Magician for system ini lists
    • replace Romdata Magician Ini File Dats with larger-width versions
    • fix ini files not displaying entry source urls
    • get runrom working in find/search form (for non-IPS)
    • update default systems list
    • remove the systems list in updates folder
  • UI Changes
    • lose some warnings about slowdowns on older machinces
    • resize forms for modern screen sizes: emu find, folder options, media panel, media panel config editor, run dialog, search form, efind forms, and generally expand forms for longer emulator names
    • resize emulators and edit its pngs size
    • fixed folder tree slidebar bug
    • fix bug with roms panel dir size
    • slight reskin inc version number
    • fix bug in efind form that restricted window size
    • explain dat and efind. change cmds to live flag
    • fix bug with folder creation dialogs
    • fix bug found in Virtual TreeView: hit column number
    • fix filter bar appearance on high DPI
    • fix icons on roms sidebar hanging over bottom
    • fix overhanging text in filter textbox
    • tweak and reorder favourites and search forms
  • MAME Frontend
    • Reworked Arcade Roms menu completely: new forms, actions and menu options setup for MAME backend (you're now supposed to keep returning to the Arcade menu to update and print different Romdatas)
    • Replaced Mess Icons Directory setting in Appearance Options with MAME Extras locator in MAME Options
    • Set and remember various other MAME options
    • completing MAME Options now causes Folder Options to include a properly-filtered set of MAME Console/PC System Icons for use, massively reducing the time the MAME icon list took to appear
    • MameIcons in folder options: refactor to shave a few secs off as well
    • warn and provide getout if user is about to wipe existing Romdatas
    • 19 MAME printer checkboxes now saving as ini settings
    • old MAME options removed from menu and old MAME script removed from tools
    • pass MAME exe filename so that MAME Efinds can use it, save MAME Tool's MAME filename choice in MAME options
  • MAME General
    • add Mame dat files to add new tab/default tab and media panel opts forms
    • display the various MAME dat files in Media Panel config
    • made those MAME info lookups work, in particular home computer and console lookups in the MAME history file are functional as well as arcade lookups
    • Updated the MAME Efinds
    • MAME now has its own section in settings ini
  • MAME Tool
    • add MameTool nodejs command line 64-bit binary (first attempt to move the backend away from Delphi)
    • a scanning function reads and filters the MAME XML (effectively the MAME game libarary) into usable JSON, tags by version, and requests the location of your MAME Extras folder
    • reads all MAME 'ini' files to better-filter MAME games and add metadata like number of players
    • allow creation of subfolder collections: e.g.: split a MAME set's Romdatas by Genre folders
    • users can filter games by often-excluded properties e.g.: clones
    • or, users can load a MAME File Manager file into QuickPlay and filter by that
    • create customised MAME Romdata sets for MAME itself or for (full) RetroArch MAME
  • MAME Softlists and MAME MESS Emulators
    • now user generatable, that project was incorporated into MAMEtool
    • users generate their own Efind for either MAME or RetroArch MAME via a MAME scan
    • a MAME scan will augment the users systems list with newly-found systems
    • stop saving the old MESS Efinds in the QuickPlay file bundle
    • reworked and fixed bug with Retroarch MAME embedded systems list, so that it now works
    • update MAME Softlists and MAME MESS Emulators for MAME 187
    • real icon directory now configured via MAME Options (prints out to Romdata.dat)
    • prints its scan results together with MAMEtool's scan results
    • now keeps track of the version of MAME used to generate Efind/Softlists (visible in MAME Options)
    • removed the old 'tool' that moved the canned softlists to users data dir
QuickPlay 4.2.2
  • updated daemon tools command line for dt 10.6...we still are going to pre-mount a K:/ SCSI drive (though DT now has many other mounting possibilities), but its a LOT faster now...
  • fix github lost spaces in markdown
  • multithreading long-since defunct mame options
  • ordered the arcade efind
  • make picture on readme reappear on github
  • consistent naming of atari-8bit
QuickPlay 4.2.1
  • updated defaults system list and default extensions for systems
  • various efind tweaks to support mame-mess-retroarch
  • Retroarch non-mess emus renamed to fit better with mess
  • set of efinds for mess-related uis
  • fixup type namings
  • fixed error in updates script
  • real icons set to small icons
  • add folder location to softlists, you can mass-edit to get real icons
  • Made an embedded systems romdata for mame-mess, "the batman" is back!
  • corrected redirect, MESS now included
  • readmes for the softlists
  • add sourcecode for movers
  • fixed welcome description of utils menu
QuickPlay 4.2.0
  • new systems dat in resources - even corrects some names MAME/MESS got wrong
  • added new Efinds for Mame and Retroarch's Mess
  • add all new automatedsoftlists for Retroarch and Mame
  • added movers for the softlists
  • remove Mess Magician as a tool
  • updates tool executable
  • retroarch.ini: fixed bug 40 - retroarch core format
  • resolved char encoding issue
  • included update script that conforms system/machine names
  • start to write system name updates mechanism
  • about box was right costrained a bit
  • corrected references to forum
Também eles possuem um Wiki com toda a ajuda necessária pra qualquer dúvida:
http://quickplay.sourceforge.net/wiki/index.php/Main_Page
E caso haja alguma dúvida mais pontual, só postar no fórum deles:
http://forums.quickplayfrontend.com/index.php
 
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Antrus

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Passei a usar depois de ver o tópico e tô curtindo bastante

Enviado de meu XT1058 usando Tapatalk
 

cavallier

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A quem interessar possa, saiu a versão nova, 4.5, do Quickplay
http://quickplay.sourceforge.net/

Suporte para controle e para altas resoluções e DPI totalmente acertados e pequenos bugs visuais corrigidos.
As ultimas versões tiveram foco para acertar quaisquer problemas que tinham tanto no Mame, quanto no Retroarch.
QuickPlay 4.5.0
  • Joypad Support
    • Re-implement joypad support (so that it works!) with Windows messaging implementation for a much more responsive joypad
    • allow media panel navigation and buttons 1+ 2 cycle through media panel tabs
    • stop having to keep left held for sidebar access
    • allow for analog or digital pads
    • fix mutiple problems with joypad logic
    • button 1 expands/contracts in dir or folders view
  • General
    • add RetroArch Efind ini for RetroArch 167
    • fix system names in Romdata Magician for system ini lists
    • replace Romdata Magician Ini File Dats with larger-width versions
    • fix ini files not displaying entry source urls
    • get runrom working in find/search form (for non-IPS)
    • update default systems list
    • remove the systems list in updates folder
  • UI Changes
    • lose some warnings about slowdowns on older machinces
    • resize forms for modern screen sizes: emu find, folder options, media panel, media panel config editor, run dialog, search form, efind forms, and generally expand forms for longer emulator names
    • resize emulators and edit its pngs size
    • fixed folder tree slidebar bug
    • fix bug with roms panel dir size
    • slight reskin inc version number
    • fix bug in efind form that restricted window size
    • explain dat and efind. change cmds to live flag
    • fix bug with folder creation dialogs
    • fix bug found in Virtual TreeView: hit column number
    • fix filter bar appearance on high DPI
    • fix icons on roms sidebar hanging over bottom
    • fix overhanging text in filter textbox
    • tweak and reorder favourites and search forms
  • MAME Frontend
    • Reworked Arcade Roms menu completely: new forms, actions and menu options setup for MAME backend (you're now supposed to keep returning to the Arcade menu to update and print different Romdatas)
    • Replaced Mess Icons Directory setting in Appearance Options with MAME Extras locator in MAME Options
    • Set and remember various other MAME options
    • completing MAME Options now causes Folder Options to include a properly-filtered set of MAME Console/PC System Icons for use, massively reducing the time the MAME icon list took to appear
    • MameIcons in folder options: refactor to shave a few secs off as well
    • warn and provide getout if user is about to wipe existing Romdatas
    • 19 MAME printer checkboxes now saving as ini settings
    • old MAME options removed from menu and old MAME script removed from tools
    • pass MAME exe filename so that MAME Efinds can use it, save MAME Tool's MAME filename choice in MAME options
  • MAME General
    • add Mame dat files to add new tab/default tab and media panel opts forms
    • display the various MAME dat files in Media Panel config
    • made those MAME info lookups work, in particular home computer and console lookups in the MAME history file are functional as well as arcade lookups
    • Updated the MAME Efinds
    • MAME now has its own section in settings ini
  • MAME Tool
    • add MameTool nodejs command line 64-bit binary (first attempt to move the backend away from Delphi)
    • a scanning function reads and filters the MAME XML (effectively the MAME game libarary) into usable JSON, tags by version, and requests the location of your MAME Extras folder
    • reads all MAME 'ini' files to better-filter MAME games and add metadata like number of players
    • allow creation of subfolder collections: e.g.: split a MAME set's Romdatas by Genre folders
    • users can filter games by often-excluded properties e.g.: clones
    • or, users can load a MAME File Manager file into QuickPlay and filter by that
    • create customised MAME Romdata sets for MAME itself or for (full) RetroArch MAME
  • MAME Softlists and MAME MESS Emulators
    • now user generatable, that project was incorporated into MAMEtool
    • users generate their own Efind for either MAME or RetroArch MAME via a MAME scan
    • a MAME scan will augment the users systems list with newly-found systems
    • stop saving the old MESS Efinds in the QuickPlay file bundle
    • reworked and fixed bug with Retroarch MAME embedded systems list, so that it now works
    • update MAME Softlists and MAME MESS Emulators for MAME 187
    • real icon directory now configured via MAME Options (prints out to Romdata.dat)
    • prints its scan results together with MAMEtool's scan results
    • now keeps track of the version of MAME used to generate Efind/Softlists (visible in MAME Options)
    • removed the old 'tool' that moved the canned softlists to users data dir
QuickPlay 4.2.2
  • updated daemon tools command line for dt 10.6...we still are going to pre-mount a K:/ SCSI drive (though DT now has many other mounting possibilities), but its a LOT faster now...
  • fix github lost spaces in markdown
  • multithreading long-since defunct mame options
  • ordered the arcade efind
  • make picture on readme reappear on github
  • consistent naming of atari-8bit
QuickPlay 4.2.1
  • updated defaults system list and default extensions for systems
  • various efind tweaks to support mame-mess-retroarch
  • Retroarch non-mess emus renamed to fit better with mess
  • set of efinds for mess-related uis
  • fixup type namings
  • fixed error in updates script
  • real icons set to small icons
  • add folder location to softlists, you can mass-edit to get real icons
  • Made an embedded systems romdata for mame-mess, "the batman" is back!
  • corrected redirect, MESS now included
  • readmes for the softlists
  • add sourcecode for movers
  • fixed welcome description of utils menu
QuickPlay 4.2.0
  • new systems dat in resources - even corrects some names MAME/MESS got wrong
  • added new Efinds for Mame and Retroarch's Mess
  • add all new automatedsoftlists for Retroarch and Mame
  • added movers for the softlists
  • remove Mess Magician as a tool
  • updates tool executable
  • retroarch.ini: fixed bug 40 - retroarch core format
  • resolved char encoding issue
  • included update script that conforms system/machine names
  • start to write system name updates mechanism
  • about box was right costrained a bit
  • corrected references to forum
Também eles possuem um Wiki com toda a ajuda necessária pra qualquer dúvida:
http://quickplay.sourceforge.net/wiki/index.php/Main_Page
E caso haja alguma dúvida mais pontual, só postar no fórum deles:
http://forums.quickplayfrontend.com/index.php
Existe alguma versão dessa para dummies?
 

AlexandreFaustini

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Outra nova versão, a 4.6, no endereço de sempre:
http://quickplay.sourceforge.net/
  • Mame softlists: other game names functionality: Mame made some mistakes:
    • mamenames for games are unique per-machine's device, not unique per machine as they should be (smb2 could be both a flop for the Jap version and a cart for the US version, so what happens when you call mame famicom smb2?)
    • mamename loading (without specifying device) does nice things like multi-disc loading. If you do specify device, no nice things
    • its hard to tell when you have a name conflice, which device will be treated as the 'default' So, to load the correct game, we look for exceptional game name conflicts between the original softlists for a system. If we find conflicts, only then do we override the mame call by specifying device
  • fix some other issues found to get more games working in mame, in particular:
    • the custom calls needed for the nes_ and snes_ 'special cartridge' softlists
    • forcing up the rating of certain emulators for a system, to make sure games load easier, in particular msx1_flop, where a late Brazilian variant loads double-density disks, and msx2p, where the previous default emus required you to know Japanese to load a game
  • make image fit in thumbnail media panel view...
  • add back and next buttons for image viewer
  • update and tweak the RetroArch efind, many additions and fixes to take up to RetroArch 1.6.9
  • stop multiloader using deamon tools to mount zips (turns out it was VERY slow, often in-game, just always unzip)
  • refresh mednafen efinds (add mednafen saturn)
Basicamente suporte melhorado pro Mame, retroarch e mednafen.
 

AlexandreFaustini

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Tiveram alguns updates pra esse frontend, mas esqueci de por aqui. Já está na versão 4.6.6.
QuickPlay 4.6.6
  • enable lzma2 support for 7zip files
  • remove mametool logging file from release
QuickPlay 4.6.5
  • ensure multiloader compatibility with Daemon Tools Lite 10.10
  • bugfix: fix mametool bug with ini kv files
  • bugfix: fix bug where mame version would revert on success
  • bugfix: get the logic right for users rescanning a new mame version
  • bugfix: recheck mame extras dir when mame scan triggered
  • bugfix: mametool uses its own mame.json as a gatekeeper check, not the users mame xml
  • add pcsx-pgxp to efinds
QuickPlay 4.6.4
  • mame ini file finder
  • upgrade nodejs version of mametool
  • add mametool logging
  • add some icons
  • sundry retroarch efind alterations
  • add some new retroarch emus
QuickPlay 4.6.2
  • update multiloader for dt 10.8
  • mednafen config file name
QuickPlay 4.6.1
  • update file exts and systems dat for new users
  • Many urls corrected in efinds by 8-Cyo
  • added more of 8-cyo's major updates to efinds and system file extensions
  • added major efind contribs from 8-Cyo
  • minor updates to RetroArch efind
  • when user runs MAMEtool, remove old and boring MAME system names that might be in the users systems.dat
  • make all nes and snes loader cart media calls work
  • added some hardcoded choices for softlist emulators for MAME after much manual testing
  • extend loader calls to deal with MAMEname conflicts between devices
  • add exception list to loader calls to cope with e.g.: Thomson systems requirements
  • extend loader insertions to clone systems
  • add loader-insertion calls to MAME systems i.e.: where a basic cart needs calling before a floppy game
  • change relationships of MAME systems: eg: Tomson series and fm8,fm7
  • remove more MAME non-game system types: e.g.: card games and calculators
  • refresh MAME system types e.g.: tests prove electron is more similar to bbc than atom
Inseriram suporte a novos emuladores e melhora no reconhecimento dos mesmos:
Melhor suporte ao MAME
Melhorias na ferramenta de Multiloader
E, principalmente, suporte a LZMA2, que dá suporte a descomprimir arquivos de forma multi-threaded, o que o deixa mais rapido ainda.
65449
Aqui está como tenho usado atualmente. No que está instalado, deixei apenas jogos de PC. No meu HD externo está com os jogos emulados:
65452
 

AlexandreFaustini

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Saiu a versão 4.7.0.
Pelo que eu entendi, vem com uma ferramenta de sync e várias correções de bugs.
  • Synctool
  • you can setup a single Remote and local folder - anything under will sync: clicking on a rom will cause it to cache locally if necessary
  • directories are mirrored as well as files cached, so folder structure form source is maintained (you know what roms are from what system)
  • symlink support so that you can extend your storage/keep CD/DVD files in a different location
  • Synctool Options - Electron UI Element which manages and talks to the new qpnode settings file
  • Romdata Flip - Users can change the Local path to the Remote one and vice versa in multiple Romdatas
  • UI component to Romdata Flip shows you files changed, also prompts confirmation
  • Remove syncing abilities of QuickPlay Multiloader, now vastly superceeded
  • update Johnlib with various types of exe running code that have varying effects (like printing to console)
  • QuickPlay calls to node to see if Synctool is Enabled before doing anything
  • waits a while after running so you can see what happened, also writes to logfile in QuickPlay's root
  • quit with ctrl+c implemented (you sometimes have to wait for the current chunk to finish)
  • copies timestamps as well as files, uses timestamps to determine equality
  • timestamp difference tolerance (configurable). I don't know why sometimes timestamps are off with copies of files not done through synctool, but they are
  • timeout for finding roots (try not to hang loading a potential rom just because we can't check if its the same file as on the server)
  • some investigation of a stream-based solution, left as an option but just too slow
  • Mametool Paths
  • Disabled by default, Mametool can work out paths of all files from mame.xml and print them in Romdatas
  • Implemented for both Arcade and Mess Softlists (much more useful for the latter)
  • We can only sync one file, but print helpful info to the log about other files which need to exist locally in order for games to run (eg: BIOS)
  • Mame Options enlarged and added to
  • you can select what kind of merged roms you have (it affects what the filenames would be)
  • looks up your mame.ini (or mess.ini) for your MAME Rompaths, uses conventional names to distinguish (or you can have all roms in one ROMS folder)
  • defaults to old behaviour in case of issues (printing a 'sentinel' filepath in a romdata entry so QuickPlay ignores the filepath element)
  • Right-click explorer explores to file not just dir (thanks to user 'quickplayer')
  • Quotes in mednafen in case of no 8:3 (also thanks to 'quickplayer')
  • fixed bug with mame0.211 softlist printing (thanks to u-neeks for a fantastic bug report!)
  • Node/Electron
  • First use of Nodejs Electron in QuickPlay to run synctool options (the hope is to extend this somewhat)
  • build and binary process implemented, Delphi makes appropriate exe calls
  • resolved some issues with old js packaging process, hopefully to be superceeded by the new process
  • json options file implemented, creation process implemented (its a plan to avoid upgrading issues with overwriting settings)

A explicação para essa ferramenta de sync tá aqui:
The reason I spent a lot of time on this new 'Synctool' functionality is because I am often away from home, with a laptop. QuickPlay is, I think you'll agree, a marvellous frontend for the desktop, the HTPC (via the maximised mode and joypad support) and has always been a great laptop experience too. Personally I sync my 'Emulators' folder (and QuickPlay lives in that folder), so that I have the same UI and games available on all my PCs (to Sync I use Free File Sync in case you wanted to know). Ages ago I wrote some syncing code into the QuickPlay Multiloader so you could sync large CD/DVD games from a home or other environment (basically some big disk somewhere) to your laptop. It worked using symlinks to mean a certain thing. I have no idea if any of you actually used it. But I was never satisfied with the implementation: it didn't go far enough - I want ALL my games to be able to be kept somewhere else and I want them to be able to be pulled to this compluter that I currently have QuickPlay on, on demand, using the folder structure I already setup, and I want them to stick around on my latop for as long as I want, so I can play and try and finish them. So that's what we've now got. Have a look at the documentation, but basically there's a bit of convention you have to do (you'd better have all your ROMs in one folder) and this is really coming from the perspective of the game COLLECTOR, but now you can enjoy your collection from whatever PC you can get QuickPlay onto, if you have a Romdata entry for a game, it WILL try and pull itself to the PC you've asked the game to run on, and stay there. I've even given an option to enable this for a particular pc hostname (because, if you run QuickPlay from more than one PC, and if like me you sync them, one of them is probably at home and the other is a laptop, and you only want one of them to care about that). I know, I know, there are lots of UI-based feature requests still pending. I know. But here's a shard of the future while you wait....Originally I was going to make a WebDAV caching and proxying tool (and wasted quite a lot of time therein), but I realised that you guys would have other ideas for remote file access technologies, so I realised I shouldn't care how you map a remote folder, I just ask you what it is, and what local folder you want it to match to. And the world is really good!

Quando eu sacar melhor como funciona, posto aqui.
 

Ero_Seenin

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se a pessoa formatar o pc e instalar windows de novo, tem como rodar esse frontend normalmente já com todas as configs prontas (usando a pasta onde ele estava instalado) que estavam antes, ou tem que reconfigurar tudo de novo?
 

AlexandreFaustini

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se a pessoa formatar o pc e instalar windows de novo, tem como rodar esse frontend normalmente já com todas as configs prontas (usando a pasta onde ele estava instalado) que estavam antes, ou tem que reconfigurar tudo de novo?
Mantém da forma que estava. Quickplay é totalmente portátil. Todas as configurações e dados estão na pasta do proprio programa.
 

Ero_Seenin

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Mantém da forma que estava. Quickplay é totalmente portátil. Todas as configurações e dados estão na pasta do proprio programa.
ótimo, talvez tente dar uma olhada nele, isso pra mim é indispensavel, geralmente não fico mais que um ano sem reinstalar windows.
 

AlexandreFaustini

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ótimo, talvez tente dar uma olhada nele, isso pra mim é indispensavel, geralmente não fico mais que um ano sem reinstalar windows.
Eu só uso programa portátil. Instalar mesmo aqui são só os drivers. O resto que uso é tudo portátil.
O Quickplay mesmo, eu uso no PC apenas com os jogos de computador
91168
e em um HD Externo com minhas roms e emuladores:
91171
 

AlexandreFaustini

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Essa interface do Mame de 2000 e bolinha é intragavel...
Eu prefiro praticidade a visual. E algo leve ao invés de bloatware.
Quickplay consome no máximo 30 MB de RAM, ao passo que o Launchbox consome 1 GB. No mesmo SSD, com a mesma quantidade de jogos, o QP abre quase que instaneamente, em menos de 1 seg enquanto o LB leva quase 15 segundos.
Fora o leve delay para qq coisa que queira fazer no Launchbox, ao passo que é tudo imediato no Quickplay. Fora a liberdade de customizaçao e organizaçao que o QP tem e o LB não tem.
O Launchbox era um projeto muito promissor, no inicio eu era entusiasta (a tradução para português é minha, assim que virou pago comprei o premium (ainda eram 5 dolares)), mas principalmente após o advento do Big Box, o Jason (programador do LB) deixou a otimização do Launchbox um cú, deixando todo o foco no Big Box.
Simplicity over looks
 

sagaopc

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Eu prefiro praticidade a visual. E algo leve ao invés de bloatware.
Quickplay consome no máximo 30 MB de RAM, ao passo que o Launchbox consome 1 GB. No mesmo SSD, com a mesma quantidade de jogos, o QP abre quase que instaneamente, em menos de 1 seg enquanto o LB leva quase 15 segundos.
Fora o leve delay para qq coisa que queira fazer no Launchbox, ao passo que é tudo imediato no Quickplay. Fora a liberdade de customizaçao e organizaçao que o QP tem e o LB não tem.
O Launchbox era um projeto muito promissor, no inicio eu era entusiasta (a tradução para português é minha, assim que virou pago comprei o premium (ainda eram 5 dolares)), mas principalmente após o advento do Big Box, o Jason (programador do LB) deixou a otimização do Launchbox um cú, deixando todo o foco no Big Box.
Simplicity over looks
Eu já reclamei com relação a otimização, mas o fato de consumir 1GB hoje em dia é considerado pouco... O chrome mesmo, se tu abre duas abas já consome mais ou menos isso.... cara, e customização, nem tem o que falar, só o fato de poder configurar mais de um emulador por jogo já dá de 10 a zero nos frontends atuais... Função é a coisa que mais tem no launchbox... fora a quantidade de mods e temas que podem ser colocados nele...
 

AlexandreFaustini

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Eu já reclamei com relação a otimização, mas o fato de consumir 1GB hoje em dia é considerado pouco
O Playnite que tem quase as mesmas firulas visuais do Launchbox consome no máximo 100 MB. Eu não entendo como o LB consome tanta RAM.
só o fato de poder configurar mais de um emulador por jogo já dá de 10 a zero nos frontends atuais
A maioria dos frontends fazem isso. O Quickplay tem isso desde sempre e de fácil acesso, só clicando com o botão direito. Fora que voce pode, facilmente, deixar cada jogo de um sistema utilizando emuladores diferentes, por exemplo.
 

AlexandreFaustini

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Hoje saiu uma versão nova, 4.7.1.
Com alguns bugfixes para o Synctool e tirando os trocentos emuladores de MESS do E-Find principal (ainda pode buscar esses emus via MameTool).
 

AlexandreFaustini

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Mais uma versão nova, 4.7.2.
Bugfixes para a integração com o 7zip e novas definições para emuladores, feitos por minha pessoa (Citra, RPCS3, CEMU e FBNeo).
 

AlexandreFaustini

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Versão nova no forno
4.7.4
Unica novidade é a inserção de todos os novos cores do Retroarch no eFind.
 
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