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Mil pontos, LOL!
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It's hard not to look at "successful" fan campaigns like Operation Rainfall or petitions like the one for Dark Souls' PC port and feel some sense of pride at gamers' ability to come together for a common cause. Speaking candidly in an interview with Siliconera, Nintendo of America president Reggie Fils-Aime said this sort of thing "doesn't affect what we do."
Continuing, he explained "We certainly look at it, and we're certainly aware of it, but it doesn't necessarily affect what we do. I'll give you an example. I mentioned earlier that our head of product development had a bet on X versus Y -- we also had a bet around localizing Xenoblade. I wanted to bring Xenoblade here. The deal was, how much of a localization effort is it? How many units are we going to sell, are we going to make money?
"We were literally having this debate while Operation Rainfall was happening, and we were aware that there was interest for the game, but we had to make sure that it was a strong financial proposition. I'm paid to make sure that we're driving the business forward -- so we're aware of what's happening, but in the end we've got to do what's best for the company. The thing we know [about petitions] is that 100,000 signatures doesn't mean 100,000 sales."
That final line is a harsh truth, one that extends to game boycotts just as well.
Fonte: http://www.destructoid.com/nintendo-100k-signatures-doesn-t-mean-100k-sales--266899.phtml
Link direto pra entrevista: http://www.siliconera.com/2013/12/0...wii-u-western-development-operation-rainfall/
Resumindo, numa entrevista com a Siliconera, o Reggie comentou sobre esse lance de petiçoes online pra jogos e falou sobre o caso do "Operation Rainfall", que pedia dentre outros jogos, Xenoblade nos EUA.
Ele fala que, mesmo querendo trazer, se perguntava quanto de esforço pra localizaçao teriam, quantas unidades conseguiriam vender e se fariam dinheiro. Ele diz que sabia do interesse de pessoas, mas tinha que ter certeza que tinha uma proposta financeira forte. E conclui dizendo que o que eles sabem sobre petiçoes é que 100 mil assinaturas nao quer dizer 100 mil vendas.
Quem manjar de ingles, tem o link da entrevista completa ae. Fala de algumas outras coisas, acho que vale a lida.
Nesse ponto de petiçoes eu concordo completamente no que ele disse. E assim como o cara do destructoid falou, isso vale tanto pra lançarem um jogo quanto pra boicotarem. Só ver o "sucesso" do boicote ao MW2.